21 lines
1.2 KiB
Ucode
21 lines
1.2 KiB
Ucode
//==============================================================================
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// NicePack / NiceAbilitiesAdapter
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//==============================================================================
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// Temporary stand-in for future functionality.
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// Use this class to catch events from players' abilities.
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//==============================================================================
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// 'Nice pack' source
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// Do whatever the fuck you want with it
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// Author: dkanus
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// E-mail: dkanus@gmail.com
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//==============================================================================
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class NiceAbilitiesAdapter extends Object;
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var LevelInfo level;
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static function AbilityActivated( string abilityID,
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NicePlayerController relatedPlayer);
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static function AbilityAdded( string abilityID,
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NicePlayerController relatedPlayer);
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static function AbilityRemoved( string abilityID,
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NicePlayerController relatedPlayer);
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static function ModAbilityCooldown( string abilityID,
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NicePlayerController relatedPlayer,
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out float cooldown);
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defaultproperties
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{
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}
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