NicePack/sources/Weapons/Playable/Melee/Katana/NiceKatanaAttachment.uc

46 lines
1.6 KiB
Ucode

class NiceKatanaAttachment extends NiceMeleeAttachment;
defaultproperties
{
MovementAnims(0)="JogF_Katana"
MovementAnims(1)="JogB_Katana"
MovementAnims(2)="JogL_Katana"
MovementAnims(3)="JogR_Katana"
TurnLeftAnim="TurnL_Katana"
TurnRightAnim="TurnR_Katana"
CrouchAnims(0)="CHWalkF_Katana"
CrouchAnims(1)="CHWalkB_Katana"
CrouchAnims(2)="CHWalkL_Katana"
CrouchAnims(3)="CHWalkR_Katana"
CrouchTurnRightAnim="CH_TurnR_Katana"
CrouchTurnLeftAnim="CH_TurnL_Katana"
IdleCrouchAnim="CHIdle_Katana"
IdleWeaponAnim="Idle_Katana"
IdleRestAnim="Idle_Katana"
IdleChatAnim="Idle_Katana"
IdleHeavyAnim="Idle_Katana"
IdleRifleAnim="Idle_Katana"
FireAnims(0)="FastAttack1_Katana"
FireAnims(1)="FastAttack2_Katana"
FireAnims(2)="FastAttack3_Katana"
FireAnims(3)="FastAttack4_Katana"
FireAltAnims(0)="HardAttack1_Katana"
FireAltAnims(1)="HardAttack1_Katana"
FireAltAnims(2)="HardAttack1_Katana"
FireAltAnims(3)="HardAttack1_Katana"
FireCrouchAnims(0)="CHFastAttack1_Katana"
FireCrouchAnims(1)="CHFastAttack2_Katana"
FireCrouchAnims(2)="CHFastAttack3_Katana"
FireCrouchAnims(3)="CHFastAttack4_Katana"
FireCrouchAltAnims(0)="CHHardAttack1_Katana"
FireCrouchAltAnims(1)="CHHardAttack1_Katana"
FireCrouchAltAnims(2)="CHHardAttack1_Katana"
FireCrouchAltAnims(3)="CHHardAttack1_Katana"
HitAnims(0)="HitF_Katana"
HitAnims(1)="HitB_Katana"
HitAnims(2)="HitL_Katana"
HitAnims(3)="HitR_Katana"
PostFireBlendStandAnim="Blend_Katana"
PostFireBlendCrouchAnim="CHBlend_Katana"
MeshRef="KF_Weapons3rd_Trip.Katana_3rd"
}