Husks now only spam fireballs in a rage when within 30 units of their target. They’ll still keep track of the number of shots and enter this enraged state regardless of distance, but close proximity is required for rapid-fire. |
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Configs | ||
Docs | ||
sources | ||
README.md |
NicePack
This repo contains sources for the last public NicePack release.
It is a haphazard bunch of changes that were made to customize ScrN for ourselves. It is unfinished, but due to some reasons I don't want to release it publicly anymore.
Documentation
Build Info
N.B.
NiceNameHack
is required for scrn testmap only!
You can use this bat file for basic compilation.
EditPackages=ServerPerks
EditPackages=ServerPerksMut
EditPackages=ScrnSP
EditPackages=ScrnBalanceSrv
EditPackages=ScrnWeaponPack
EditPackages=ScrnHTec
EditPackages=ScrnHMG
EditPackages=ScrnZedPack
EditPackages=NicePack
EditPackages=NiceNameHack
Installation
The link to the compiled NicePack, along with all necessary files, is here: http://www.insultplayers.ru/killingfloor/downloads/nicepack/NiceBundle.7z
NicePack Assets:
├── Animations
│ └── NicePackA.ukx
├── Sounds
│ └── NicePackSnd.uax
├── StaticMeshes
│ └── NicePackSM.usx
└── Textures
├── MeanZedSkins.utx
└── NicePackT.utx
Requirements Assets
|-- Animations
| |-- HMG_A.ukx.ukx
| |-- HTec_A.ukx
| |-- ScrnAnims.ukx
| |-- ScrnWeaponPack_A.ukx
| `-- ScrnZedPack_A.ukx
|-- Maps
| |-- KFO-Foundry-SE.rom
| `-- KF-ScrnTestGrounds.rom
|-- Sounds
| |-- HMG_S.uax
| |-- ScrNFoundry.uax
| |-- ScrnSnd.uax
| |-- ScrnWeaponPack_SND.uax
| `-- ScrnZedPack_S.uax
|-- StaticMeshes
| |-- ScrnWeaponPack_SM.usx
| `-- ScrnZedPack_SM.usx
`-- Textures
|-- BDFonts.utx
|-- CountryFlagsTex.utx
|-- GunSkins_T.utx
|-- HMG_T.utx
|-- ScrnAch_T.utx
|-- ScrnTex.utx
|-- ScrnWeaponPack_T.utx
|-- ScrnZedPack_T.utx
`-- TSC_T.utx