NicePack/sources/Weapons/Skins/SkinExecutioner.uc

9 lines
264 B
Ucode

class SkinExecutioner extends NiceDeagle;
#exec obj load file="NicePackT.utx"
defaultproperties
{
SkinRefs(0)="NicePackT.Skins1st.deagle_cmb"
PickupClass=Class'NicePack.SkinExecutionerPickup'
AttachmentClass=Class'NicePack.SkinExecutionerAttachment'
}