NicePack/sources/Weapons/Playable/Pistols/Judge/NiceJudgeBarrelSmoke.uc

29 lines
735 B
Ucode

class NiceJudgeBarrelSmoke extends SpeedTrail;
var float WaitCount;
simulated function Tick(float DeltaTime){
super.Tick(DeltaTime);
WaitCount += DeltaTime;
if(WaitCount > 1.500000){
mRegen = False;
mRegenRange[0]=0.000000;
mRegenRange[1]=0.000000;
}
}
defaultproperties
{
mLifeRange(0)=1.000000
mLifeRange(1)=1.000000
mRegenRange(0)=30.000000
mRegenRange(1)=30.000000
mDirDev=(X=0.100000,Y=0.100000,Z=0.010000)
mPosDev=(X=0.000000,Y=0.000000,Z=0.000000)
mSpeedRange(0)=50.000000
mSpeedRange(1)=50.000000
mSizeRange(0)=10.000000
mSizeRange(1)=10.000000
mGrowthRate=-10.000000
mColorRange(0)=(A=128)
mColorRange(1)=(A=128)
LifeSpan=3.000000
}