[Changed] - Weapon for sharpshooter SVD: max ammo reduced from 60 to 30, initialial ammo from 15 to 8, ammo cost raised from 42 to 100 - Weapon for demolitionist LAW: max ammo increased from 10 to 16, starting ammo increased from 1 to 4 - Enforcer's skill 'Multitasking': now holstered weapons reload 3 times slower than normal, instead of 5 times [Technical] - Added logging to help figure out issue with Enforcer's 'Multitasking' skill
12 lines
282 B
Ucode
12 lines
282 B
Ucode
class NiceLAWAmmo extends NiceAmmo;
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#EXEC OBJ LOAD FILE=KillingFloorHUD.utx
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defaultproperties
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{
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AmmoPickupAmount=1
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MaxAmmo=16
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InitialAmount=4
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IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
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IconCoords=(X1=458,Y1=34,X2=511,Y2=78)
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ItemName="L.A.W Rockets"
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}
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