NicePack/sources/Weapons/Playable/AssaultRifles/AK47/NiceAK47AssaultRifle.uc

56 lines
1.9 KiB
Ucode

class NiceAK47AssaultRifle extends NiceAssaultRifle;
#exec OBJ LOAD FILE=KillingFloorWeapons.utx
#exec OBJ LOAD FILE=KillingFloorHUD.utx
#exec OBJ LOAD FILE=Inf_Weapons_Foley.uax
defaultproperties
{
bSemiAutoFireEnabled=False
bBurstFireEnabled=True
reloadPreEndFrame=0.167000
reloadEndFrame=0.578000
reloadChargeEndFrame=0.800000
reloadMagStartFrame=0.433000
reloadChargeStartFrame=0.711000
MagazineBone="MagazineAK"
MagCapacity=30
ReloadRate=3.000000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_AK47"
Weight=6.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=60.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_AK_47'
bIsTier2Weapon=True
MeshRef="KF_Weapons2_Trip.AK47_Trip"
SkinRefs(0)="KF_Weapons2_Trip_T.Rifles.AK47_cmb"
SelectSoundRef="KF_AK47Snd.AK47_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.Ak_47_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Ak_47"
PlayerIronSightFOV=65.000000
ZoomedDisplayFOV=32.000000
FireModeClass(0)=Class'NicePack.NiceAK47Fire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.550000
CurrentRating=0.550000
bShowChargingBar=True
Description="A classic Russian assault rifle. Can be fired in semi or full auto with nice knock down power but not great accuracy."
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=95
CustomCrosshair=11
CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
InventoryGroup=3
GroupOffset=7
PickupClass=Class'NicePack.NiceAK47Pickup'
PlayerViewOffset=(X=18.000000,Y=22.000000,Z=-6.000000)
BobDamping=6.000000
AttachmentClass=Class'NicePack.NiceAK47Attachment'
IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
ItemName="AK47"
TransientSoundVolume=1.250000
}