NicePack/sources/Weapons/Playable/Melee/Axe/NiceAxeFire.uc

19 lines
482 B
Ucode

class NiceAxeFire extends NiceMeleeFire;
defaultproperties
{
weaponRange=90.000000
damageDelay=0.600000
FireAnims(0)="Fire"
FireAnims(1)="Fire2"
FireAnims(2)="fire3"
FireAnims(3)="Fire4"
HitEffectClass=Class'KFMod.AxeHitEffect'
MeleeHitSoundRefs(0)="KF_AxeSnd.Axe_HitFlesh"
WideDamageMinHitAngle=0.750000
DamageType=Class'NicePack.NiceDamTypeAxe'
DamageMax=175
FireAnimRate=0.893333
FireRate=1.100000
BotRefireRate=0.850000
}