NicePack/sources/Weapons/Playable/Shotguns/ZEDThrower/NiceSPShotgunFire.uc

27 lines
872 B
Ucode

class NiceSPShotgunFire extends NiceShotgunFire;
defaultproperties
{
KickMomentum=(X=-35.000000,Z=5.000000)
ProjectileSpeed=3500.000000
maxVerticalRecoilAngle=1000
maxHorizontalRecoilAngle=500
ShellEjectClass=Class'ROEffects.KFShellEjectShotty'
ShellEjectBoneName="Shell_eject"
FireSoundRef="KF_SP_ZEDThrowerSnd.KFO_Shotgun_Primary_Fire_M"
StereoFireSoundRef="KF_SP_ZEDThrowerSnd.KFO_Shotgun_Primary_Fire_S"
NoAmmoSoundRef="KF_AA12Snd.AA12_DryFire"
DamageType=Class'NicePack.NiceDamTypeSPShotgun'
DamageMax=30
Momentum=60000.000000
bWaitForRelease=False
FireAnimRate=1.200000
FireRate=0.292000
AmmoClass=Class'NicePack.NiceSPShotgunAmmo'
ShakeRotMag=(Z=250.000000)
ShakeRotTime=3.000000
ShakeOffsetMag=(Z=6.000000)
ShakeOffsetTime=1.250000
BotRefireRate=0.250000
Spread=1500.000000
}