NicePack/sources/Weapons/Playable/Melee/Knife/NiceKnifePickup.uc

20 lines
520 B
Ucode

class NiceKnifePickup extends NiceWeaponPickup;
defaultproperties
{
Weight=0.000000
cost=50
PowerValue=5
SpeedValue=60
RangeValue=-20
Description="Basic kitchen utensil. Sharp."
ItemName="Knife"
ItemShortName="Knife"
CorrespondingPerkIndex=4
InventoryType=Class'NicePack.NiceKnife'
PickupMessage="You got the Kitchen Knife."
PickupSound=None
PickupForce="AssaultRiflePickup"
StaticMesh=StaticMesh'KF_pickups_Trip.melee.Knife_pickup'
CollisionHeight=5.000000
}