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L.A.W.
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== Statistics == {{Weapon values by level |style = float: left |base_cost = 3000 |discount0 = 10 |discount1 = 20 |discount2 = 30 |discount3 = 40 |discount4 = 50 |discount5 = 60 |discount6 = 70 |col1_name = Damage |col1_func = floor |col1_base = 950 |col1_inc0 = 5 |col1_inc1 = 10 |col1_inc2 = 20 |col1_inc3 = 30 |col1_inc4 = 40 |col1_inc5 = 50 |col1_inc6 = 60 |col2_name = Blunt damage |col2_func = floor |col2_base = 200 |col2_inc0 = 5 |col2_inc1 = 10 |col2_inc2 = 20 |col2_inc3 = 30 |col2_inc4 = 40 |col2_inc5 = 50 |col2_inc6 = 60 }} === Price === The L.A.W. costs £3000, making it one of the most expensive weapons in the game. The demolitions perk gains discounts at intervals of £300 down to a current minimum of £900, and increases the ammo capacity up to 22 rockets at level 6. The rockets cost £30 each, down to £21 as level 6 Demo, which totals up to £300 for a full refill of 10 rockets or £462 for 22 rockets as a level 6 Demolitions expert. === Damage === There are two categories of damage for L.A.W. rockets: blunt force and explosive. If a rocket doesn't detonate on impact (usually because it was fired at too short range), it will cause blunt force damage. This blunt force damage deals 200 base damage, has a 2x headshot multiplier, and is affected by sharpshooter headshot damage bonuses, allowing up to 600 damage on a headshot with an undetonated rocket. If the rocket detonates, the explosive damage replaces the blunt force damage as opposed to adding to it. The base damage of the explosion is 950, which can be boosted with use of the demolitions perk. This damage will always stun [[Scrake]]s on a direct hit, regardless of the game difficulty and perk used.
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