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==T== * {{anchor|tanking}}'''tanking''' β Taking aggression of an immediate threat such as {{rl|Fleshpound}} or {{rl|Scrake}} to thwart the brunt of damage away from {{rl|teammates}}. Sometimes referred as capability of enduring any sort of attack for a limited time. * {{anchor|target distance}}'''target distance''' β Target {{rl|specimen}}'s distance from {{rl|player character}}'s location. When looked at the horizon parallel to the ground, it's easy to distinguish if a target is far away or too close by checking some features. At up close, player shouldn't be able to see target's feet while looking at horizon, as they'd be concealed out of view from that distance first, then legs. When too close obviously tall specimens' head and face features are impossible to see while staring at horizon level parallel to the ground as well. At medium distance, player should be able to see target specimen's full body with the smallest details intact, such as; small cybernetic lights, visible scars, belt buckles, full-body braces and iris of their eyes. When looking at the horizon level and at long distance, estimated 40 meters and beyond, some small details will be lost or indistinguishable to tell. * {{anchor|teammates}}'''teammates''' β Sometimes refer to entirety of present {{rl|squad}} or smaller group of players that holds a specific lane at a hold spot. * {{anchor|test map}}'''test map''' β Community created sandbox playground maps with spawn triggers to test {{rl|speed-kill}}s against health scaled specimen and variable approaches against different combination of attacks. Testmaps have instant respawn for players and an always active trader, so trying again is encouraged. For {{rl|player character|players}} convenience, some later developed test maps have; insta-kill projectiles on demand, teleport to certain areas and god mode commands added, so maps can not be locked out by {{rl|griefing}} players via mass spawn of specimen. * {{anchor|trader}}'''[[trader]]''' β Gun merchant who only opens her doors when all {{rl|specimen}} in a {{rl|wave}} is dead. * {{anchor|training}}'''training''' β Term for training in the {{rl|test map}}. * {{anchor|training wheel}}'''training wheel''' β Slang for the act of leading an enemy around, generally at a safe distance from team-mates. Also known as {{rl|kiting}}. * {{anchor|trash specimen}}'''trash specimen''', '''trash zeds''', '''trash''' β General term for a group of very flimsy specimen such as {{rl|stalker}} and {{rl|crawler}}, sometimes {{rl|clot}} included.
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