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==Defensive positions== * From the spawn point, go down to the other end of the alley and enter the last door on the left. This location is suitable for [[Support specialist|support specialists]]. The door facing the warehouse should be welded, and a small number of [[specimens]] will come this way so it will periodically need to be re-welded a bit. Almost all the [[specimens]] will come from the door leading outside, which allows the squad to concentrate its fire in one direction. * The catwalk in the warehouse by the spawn point is highly defensible, particularly with a larger group of coordinated players. The door at the bottom of the staircase may be welded. If the door connected to the catwalk is welded, then the [[specimens]] can only approach from two directions. The majority of the [[specimens]] will spawn outside the building, so the staircase should be heavily defended. If the team decides to cover the bridge connecting the warehouse to the office building, then the majority of the [[specimens]] will travel through the offices instead of the staircase. * In the office building on the second floor there is a tight hallway that has three entrances that can be used as a hold up spot on lower levels, however it is not recommended to use this spot on suicidal or above as the tight spaces may get your team cornered and overwhelmed. * Team can just turn right as they spawn and hold by the underground trader. Team have to split in two to hold that spot, by knowing that most of the specimen comes from the start point side of the area from the stairs. A competent team can balance the sides easily as start point side will be crowded but hall is so narrow it serves as a shooting range for players. First team should position themselves right next to trader door, above the steps, as rest watch over the backstairs by standing by the fences. * In an emergency or not, team can hold large back alley behind the farthest trader and second street line with canal work. The corner across the exit of underground trader provides shelter and an emergency hold for the teams who struggled with specimen. There are solid obstacles to take cover from Husk fire and alley is large enough to help other teammates. Most of the specimen will come from that narrow creepy path with collapsed building ahead of the fences. Since there are uneven grounds and sloped surfaces at the far points of mainstream path, team definitely would need a dedicated trash cleaner or alternatively some brave player to pull some of the aggro to the backside whenever possible. * For teams who seek challenge, holding the cargo office at the spawn point is always an option. But beware any big spawn coming by the rear door inside the building may cause instant mayhem if team's reaction time were abit too slow to dispatch them. Tables at the middle of the hall cause specimen to jump on them and move into erratic and unexpected positions if not killed outright.
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