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Aperture
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==Tactics== Although unlocking the Golden Potato room is beneficial in that everyone gets an [[Achievements|achievement]] (and there are several weapons stashed in the room), it takes an extremely long time to unweld the door. It takes about 8-9 minutes of unwelding for one level 6 [[Support Specialist]] to unweld the door. One of the easiest ways to do this is to kill every [[Specimens|zed]] except one (preferably a weak [[Specimens|zed]] such as a [[Clot]]), and then weld that [[Specimens|zed]] out of the large room where the door is. At this point, all of the team members can walk over and unweld the door together, with one team member staying behind at the door where the single [[Specimens|zed]] is to make sure that the [[Specimens|zed]] does not break through. It will still take a long time, but at that point it will not matter, as no more [[Specimens|zeds]] will spawn. Grenades are also effective at taking down the door's hp, dealing about 1% of damage per grenade. Once inside there will be a [[Handcannon]], [[Hunting shotgun]], [[AK-47]], [[M79]], and [[Chainsaw]] spawned. All weapons inside the room respawn at the start of every wave so they can be grabbed and sold each wave for additional cash, this can come in handy for suicidal or hell on earth [[difficulty]]. There are three large red buttons in the map, which are immediately recognized by players of Portal as buttons that open doors. If one team member stands on the button, another can go through the door (which is always nearby) and collect the goodies inside. The doors can also be opened with help of specimens that walk over the buttons or attempt to pass through the locked doors from the other side. One button-opened door, near the [[Trader|trader]] location in the black tile-covered room, usually contains [[Combat Armour|combat armour]] and two [[M79 grenade launcher|M79 grenade launchers]]. This door makes it possible for a [[Demolitions|demolitions expert]] to get a moderately powerful weapon for free, and early on in the game.
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