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==Tactics== *Two of your team members should have long-range weapons and two should have short-range weapons. Go to the left of the front entrance to the manor house. Look for a staircase leading underground. Weld the door shut. As the [[specimen]]s walk down the stairs take them out with your long range players. Your short range will take care of any that get closer and keep an eye on the door behind you. Grenade launchers work well in this situation as it is easier to shoot the ground beneath the specimens. This tactic is risky, since you only have one route of escape, which will be welded shut and probably have a specimen or two behind it. * On the top floor of the house, opposite the doors there is a nice spot to defend in the back corner, up against the wall. Weld the door by the stairs to minimize the chance of getting overrun, and make sure there's a clear path towards the hole in front of you, because getting cornered here while reloading is a death sentence. [[Specimen]]s spawn behind the door, and will primarily be going through it towards you, unless there's another squad member closer to them. Specimens coming through the door and up the stairs can be easily cut down by your gunfire. This spot might become too dangerous as you progress onto the harder waves, but if you've got a few squad members close by it should work until the [[Patriarch]]. Don't attempt to fight the Patriarch here, as it's too easy to get cornered and killed. Trying dropping down through the hole in the ceiling and retreating outside so you cannot be outmaneuvered. *On the main floor of the house, there is a short hallway leading between the manor's main entry point and the piano/trader room. This spot can easily be defended by as few as three people, as long as they are attentive. There are two weldable doors in this two room area- one connecting to the front room of the house, and one in the room with the ramp to the second story. By welding the ramp room's door shut, and leaving the front rooms door open, you create both a specimen funnel, and a safety area. Have one person focus their gunfire on the front room, the second person focus theirs in the piano room (sticking out of the curtains), leaving the third person free to run between the two, healing them and focusing on any specimen that spawn and come down the ramp from the second story. The reason this strategy works is that if one area becomes overrun, the other members have multiple means of escape- through the tunnels, out the front, or up to second story. Not recommended for the Patriarch.
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