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{{Map info | image = Abusement Park Preview.jpg | official = yes | traders = 4 locations | ach-style = font-size: smaller; line-height: 21px; | ach1 = Flea Circus | ach1i = Flea Circus.jpg | ach2 = Dog and Pony Show | ach2i = Dog and Pony Show.jpg | ach3 = 3 Ring Circus | ach3i = 3 Ring Circus.jpg | ach4 = On Top of the Big Top | ach4i = On Top of the Big Top.jpg }} {{Gametext|Width=100%|Text="''Ladies and Gentlemen, children of all ages; step right up to the three ring circus of death!''"}}It is the first and part of a Killing Floor event called the [[Summer Sideshow]] Event. '''Abusement Park''' is circus themed map, and all [[Specimens|specimens]] were re-skinned into freakish, disturbing [[Specimens|specimens]]. Along with the re-skins, they’ve gotten new dialogue and given nicknames to fit the theme. The nicknames are Strange Little Clot ([[Clot]]), Girl with 2 Heads ([[Crawler]]), Sword Master ([[Gorefast]]), Lovely Assistant ([[Stalker]]), Pukey the Clown ([[Bloat]]), Huskotron ([[Husk]]), Bearded Beauty ([[Siren]]), Incredible Monkey Man ([[Scrake]]), Elephant Pound ([[Fleshpound]]) and the Ring Leader ([[Patriarch]]). Abusement Park also came with new circus themed soundtracks that’s played during in-game. The soundtracks are The Carnivalous Waltz, Organ Grinder, Smiles and sLaughter, Stilt Walker and Terror-Go-Round. Players start outside of the park, where they’re greeted by an open mouth clown face with well-lit letters saying “Freak Circus” above the entranceway. As players enter the park, they’ll immediately notice small and large tents, kiosks with disturbing names, a merry-go-round, usual signs, coin-op games, sickening games and acts. '''Abusement Park''' was later, the next [[Summer Sideshow]] Event, expanded by another circus theme map, [[Hellride]]. == Map layout == === Trader locations === There are four [[Trader|trader]] locations in the '''Abusement Park''' and the locations are significantly distant from each other. This makes it difficult for players to come out of their vantage point to buy weapons. *In the large tent in the centre of the map. *In the tent on the right hand side of where you spawn. *In a smaller tent that is behind the central big top, it is the furthest trader from the spawn point. *Next to the mechanical man display, far to the left of the spawn. <gallery> File:Central_Big_Top_Trader.jpg | Central large tent [[Trader|trader]] location. File:Trader_in_tent_near_spawn.jpg | [[Trader]] location in the tent on the right had side of the spawn point. File:Back_End_Tent_Trader.jpg | Location of the [[Trader|trader]] furthest from spawn. File:Mechanical_man_trader.jpg | Location of the [[Trader|trader]] to the far left of the spawn point. </gallery> == Defensive positions == *Located at the far end of the map from the spawn there is a balcony that runs along the edge of the tent in the middle of the map. In the middle of that balcony is a tower which you can pass through/under while on the balcony. There are only two entrances to defend and the [[Specimens|specimens]] come from a far enough distance away that [[Siren|sirens]], [[Husk|husks]] and [[Scrake|scrakes]] can be picked off easily and safely by [[Sharpshooter|sharpshooters]]. The optimal way to do it would be to have 2 groups of 3 standing back to back, at least 1 [[Sharpshooter|sharpshooter]]. per side. *There is an 'L-way' intersection by the Freaky Apples Cart and the Strength Test game by a [[Trader|trader]] location. It is left of the Murder-Go-Round that players spawn by. This spot seems to be the place that everyone gravitates toward, however on higher difficulties it can be extremely difficult because there are technically four entrances to defend, and if a dangerous [[Specimens|specimen]] spawns in the tent nearby, your team has zero warning. The fourth entrance is the opening above the [[Trader|trader]] where [[Specimens|specimens]] drop down. However it is still viable on lower difficulties or with a large enough team to cover all the entrances. *There is a cage at the base of a flight of steps leading down from the balcony that runs along the edge of the central tent. It is directly perpendicular to the nearby trader's entrance. This cage has only one entrance, and all enemies must pass through a relatively narrow courtyard in order to reach the player - even those coming down the stairs to the right. [[Specimens]] are confused by the entrance, and will often become stuck on the stairwell, or retreat because of poor pathfinding. A reasonably high level [[Support specialist|support specialist]] standing inside the cage can hold this location for all ten waves with an [[AA12]] and a backup shotgun in any difficulty up to hard with relative ease. ==Trivia== *[[Updates#Date:_10th_July_2012.2C_1036|10th July`s]] update added a easter egg, from Summer Sideshow 2012 trailer: [http://www.youtube.com/watch?v=MbWDwUWrzww Amazing Mechanical Man] == Gallery == {{Gallery note}} === Screenshots === <gallery> File:AbusementPark Gallery 1.jpg | How the entrance to the largest tent used to look like before the summer 2012 update. File:New_central_big_top.jpg | The new entrance to the central big top and its surrounding area. File:Central_Big_Top_and_Trader.jpg | The inside of the central big top tent. File:Back_of_the_big_top.jpg | The area behind the big top. File:Abusement_Park_Hellride_addition.jpg | The area of the park that was also added in the summer 2012 update. </gallery> {{Official map}} {{Language bar|Abusement Park}} [[Category:Abusement Park| ]] <div class="kf-restoration-note">Original wikitext recovered from the [https://web.archive.org/web/20181121043029id_/http://www.kf-wiki.com/index.php?title=Abusement_Park&action=edit archived KF-Wiki page] (capture 2018-11-21). Credit: the original KF-Wiki contributors. The archival source and its surviving history retain authorship and licensing evidence.</div>
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