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The archive of [[updates]] in 2010: ==14th December 2010, 1016== * "London's Finest" character Pack DLC released at a nominal price. * All new level: Santa’s Evil Lair * Added a new difficulty called "Hell on Earth", which is more difficult than Suicidal was * All creatures in game replaced with Christmas themed monsters including the Gingerfast and the Nutpound * More than double the achievement count with over 130 total achievements * 13 new Christmas achievements * Unlockable "Baddest Santa" playable character * New DLC Character Pack dubbed "London’s Finest" * Red or blue Pyro from Team Fortress 2 playable character available to anyone that owns both Team Fortress 2 and Killing Floor ==7th October 2010, 1014== ===Additions=== *Four new maps - Hospital Horrors, Biohazard, Mountain Pass, and Suburbia *New money system - money now rewarded based on % of damage dealt rather than who gets the final shot, no more kill poaching for money! *Mac-10 Weapon added for the Firebug ===Balance changes=== *Sharpshooter: **Raised price of the Crossbow **Reduce the number of magazines carried for the M14 **Increased the weight of the M14 *Commando: **Reduced the damage for the SCAR *Demolition: **Moved the LAW to the Demolition perk **Increased the damage radius of the LAW **LAW gets perk bonuses for the Demolition perk ==12th August 2010, 1013== ===Fixes=== *Fixed a number of exploits in core maps and code *Potential fix for performance issues on ATI graphics cards *Increased weapon array size for modders to add weapons to store *Added sample weapon and player character rigs to SDK ==29th June 2010, 1012== ===Fixes=== *Fixed clients hanging during map change *Fixed an exploit found in the Perks system *Fixed a glitch and memory leak in the Audio system *Fixed downloaded files in the Cache folder causing Perks to disable ===Mac Specific Fixes=== *Audio effects should be more correct (footsteps should be audible, player's own gunshots should be louder, etc). *Fixed MP7 Shoot sound not working properly *Dedicated server should work now. *Motion blur, windowed mode, and crossbow scope should work on all ATI GPUs, now. *No longer forces crossbow scope to "Textured" mode at startup. *"Other minor fixes". ==27th May 2010, 1011== Updates for Mac version: *Fixed windowed mode rendering nothing on some GPUs. *Fixed screen going blank when player takes damage on some GPUs (ATI X1600, etc). *Fixed crossbow scope view not rendering on some maps on all GPUs. *Fixed terrain rendering on systems without GL_EXT_framebuffer_blit (GMA950 GPUs). {{Language bar}} [[Category:Updates]] <div class="kf-restoration-note">Original wikitext recovered from the [https://web.archive.org/web/20171021142636id_/http://kf-wiki.com/index.php?title=List_of_2010_updates&action=edit archived KF-Wiki page] (capture 2017-10-21). Credit: the original KF-Wiki contributors. The archival source and its surviving history retain authorship and licensing evidence.</div>
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