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The following is a comprehensive '''list of official maps''' found in ''[[Killing Floor]]''. The list comprises of the five core maps; four of which being updated ports from the [[Killing Floor (modification)|''Killing Floor'' mod]] and the fifth being a port from ''Red Orchestra'', the three Tripwire maps released during the summer of 2009, the maps from the [[Twisted Christmas]] event, the Halloween event maps, and the five third party maps added during the [http://www.moddb.com/games/killing-floor/grindhouse Grindhouse] mapping competition. All officially listed maps have related achievements for completion, all of which are only awarded when playing a [[Help:Glossary#long game|long game]] - more achievements are completed by getting the achievements for a specific difficulty level on one set of maps (except the Hell on Earth difficulty). The list also includes the two system maps, Menu and Intro, which were originally playable through map voting. == Core maps == These maps were included in the retail copy of ''Killing Floor'' when it was first released, with the achievements [[Achievements#The Long War|The Long War]], [[Achievements#The Hard War|The Hard War]] and [[Achievements#The Completely Suicidal War|The Completely Suicidal War]] awarded upon completing all five maps on Normal, Hard and Suicidal difficulty levels respectively (As of this time, there is no achievement for completing all five maps on Hell on Earth difficulty). === Biotics Lab === {{main|Biotics Lab}} Biotics Lab is one of the four maps from the ''Killing Floor'' mod. Its a tight map comprising mostly of corridors adjoining several rooms. The achievements [[Achievements#Lab Cleaner|Lab Cleaner]], [[Achievements#Lab Assistant|Assistant]], [[Achievements#Lab Professor|Professor]] and [[Achievements#Scientist from Hell|Scientist From Hell]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Farm === {{main|Farm}} Farm originates as a port from ''Red Orchestra''. Its a large open map with a small number of buildings and a surrounding fence blockade to mark the edge of the map. The achievements [[Achievements#Chicken Farmer|Chicken]], [[Achievements#Cattle Farmer|Cattle]], [[Achievements#Alligator Farmer|Alligator Farmer]] and [[Achievements#Demon Farmer|Demon Farmer]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Manor === {{main|Manor}} Manor is one of the four maps from the ''Killing Floor'' mod. Its set upon an abandoned manor, with an open exterior and interior grounds. The achievements [[Achievements#Lord of the Manor|Lord of the Manor]], [[Achievements#Duke of the Manor|Duke of the Manor]], [[Achievements#Emperor of the Manor|Emperor of the Manor]] and [[Achievements#Demonic King of the Manor|Demonic King of the Manor]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Offices === {{main|Offices}} Offices is one of the four maps from the ''Killing Floor'' mod. Its setting takes place at the Biotech office complex, above the Laboratory map and was under remodeling. The number of floors make up for its limited space, including the rooftop. The achievements [[Achievements#The Boss|The Boss]], [[Achievements#Hard Boss|Hard Boss]], [[Achievements#Mad Boss|Mad Boss]] and [[Achievements#Boss from Hell|Boss from Hell]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === West London === {{main|West London}} West London is one of the four maps from the ''Killing Floor'' mod. It is an open, narrow map, with most of the combat taking place within the streets. However, the action can be redirected into one of the location's open facilities. The achievements [[Achievements#Pub Crawl|Pub Crawl]], [[Achievements#Hard Pub Crawl|Hard Pub Crawl]], [[Achievements#Suicidal Pub Crawl|Suicidal Pub Crawl]] and [[Achievements#Hellish Pub Crawl|Hellish Pub Crawl]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. == Summer 2009 maps == These maps were released in the Summer of '09 by Tripwire Interactive and predate the [[Summer Sideshow]] events. The achievements [[Achievements#Long, Hot Summer|Long, Hot Summer]]; [[Achievements#Summer of 2009|Summer of 2009]]; and [[Achievements#Back to School|Back to School]] are awarded for completing all three maps on Normal, Hard and Suicidal respectively (as of now, there is no achievement for completing these maps on Hell on Earth difficulty). === Bedlam === {{main|Bedlam}} Bedlam was the first map released with the [[Level up free content pack|Level up content pack]] update. Set in the aftermath of a Halloween rave at a crumbling abandoned lunatic asylum, you and your squad must fight through the claustrophobic hallways and open commons areas sanitizing any specimens you find. The achievements [[Achievements#A Bit Barmy|A Bit Barmy]], [[Achievements#Gone Mental|Gone Mental]], [[Achievements#Complete Barking|Complete Barking]] and [[Achievements#Commit-ed for life|Commit-ed for Life]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Foundry === {{main|Foundry}} Foundry was the first addition to the five core maps. It was added in the "Heavy Metal Content Pack" update along side the [[AK-47]], [[Katana]] and the [[Outbreak character pack]]. The achievements [[Achievements#Tin Man|Tin Man]], [[Achievements#Steel Worker|Steel Worker]], [[Achievements#Man of Steel|Man of Steel]] and [[Achievements#Diablo Steel Man|Diablo Steel Man]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Wyre === {{main|Wyre}} Wyre was the second map released with the Level up content pack update. Set deep in the creepy woodlands of southern England you and your squad must clear out the forest working your way to the hidden Horzine research facility. The achievements [[Achievements#Squirrel King of the Dark Forest|Squirrel King of the Dark Forest]], [[Achievements#Raccoon King of the Dark Forest|Raccoon King of the Dark Forest]], [[Achievements#Bear King of the Dark Forest|Bear King of the Dark Forest]] and [[Achievements#Wolf King of the Dark Forest|Wolf King of the Dark Forest]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. == Grindhouse Maps == Both the Grindhouse and [[List of official maps#Incendiary|Incendiary]] maps were the result of the Grindhouse map design competition held by Tripwire Interactive to include community-created maps into the official map list. These maps consist of mostly first, second and third place winners of the two waves of Grindhouse competitions. === Crash === {{main|Crash}} Crash was recognised as an official map following its placing of 3rd in the second wave of the Grindhouse mapping competition. It is a remake of an early custom map for the original ''Killing Floor'' mod, making it the fifth official map which pre-dates the retail version of ''Killing Floor''. Created by Michael Hewish and Corey Sine. The achievements [[Achievements#Warehouse Janitor|Warehouse Janitor]], [[Achievements#Warehouse Forklift Operator|Warehouse Forklift Operator]], [[Achievements#Warehouse Foreman|Warehouse Foreman]] and [[Achievements#Warehouse Manager|Warehouse Manager]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Departed === {{main|Departed}} Departed was recognised as an official map following its placing of 2nd in the second wave of the Grindhouse mapping competition. Created by Jeroen van Wamelen and Jessy De Lannoit. The achievements [[Achievements#Departure Gallery|Departure Gallery]], [[Achievements#Departure Lounge|Departure Lounge]], [[Achievements#Departure Gate|Departure Gate]] and [[Achievements#Dear Departed|Dear Departed]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Filths Cross === {{main|Filths Cross}} Filths Cross came first place in the first wave of the Grindhouse mapping competition and was eventually recognised as an official map along side the top three from the second wave. Created by Justyn Toohill. The achievements [[Achievements#Running Late|Running Late]], [[Achievements#Missed Connection|Missed Connection]],[[Achievements#Train Wreck|Train Wreck]] and [[Achievements#Pile Up|Pile Up]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Icebreaker === {{main|Icebreaker}} Icebreaker was the victor of the second wave of the Grindhouse mapping competition. Created by Damien Laurent and Yoann Guilloud. The achievements [[Achievements#Ice Cube|Ice Cube]], [[Achievements#Crushed Ice|Crushed Ice]], [[Achievements#Iceberg|Iceberg]] and [[Achievements#Comet|Comet]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Waterworks === {{main|Waterworks}} Waterworks was the victor of the first wave of the Grindhouse mapping competition. It was the first non-Tripwire map to become recognised as an official map. Created by Damien Laurent. The achievements [[Achievements#Slight Drip|Slight Drip]], [[Achievements#Burst Pipe|Burst Pipe]], [[Achievements#Pressure Failure|Pressure Failure]] and [[Achievements#Floodgate to Hell|Floodgate to Hell]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. == Incendiary maps == The Incendiary set of maps were created in the Grindhouse competition held by Tripwire Interactive, in an attempt to include community-made maps into the official game. These maps consist of the runner-ups to the two waves of Grindhouse competitions. ===Biohazard=== {{main|Biohazard}} Biohazard was a runner-up in the first wave of the Grindhouse mapping competition, and was created by Justyn Toohill. The level bears similarities to [[Biotics Lab]], and is mentioned to be a separate lab located in Huntington. The achievements [[Achievements#Waste Disposal|Waste Disposal]], [[Achievements#Waste Land|Waste Land]], [[Achievements#Waste of Space|Waste of Space]] and [[Achievements#Wasted|Wasted]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. ===Hospital Horrors=== {{main|Hospital Horrors}} Hospital Horrors was a runner-up in the first wave of the Grindhouse mapping competition under the name of Hospital. It takes place in a hospital supposedly situated beside the Horzine labs. It was created by Justyn Toohill. The achievements [[Achievements#Gimme Plaster!|Gimme Plaster!]], [[Achievements#That Bloody Well Hurts!|That Bloody Well Hurts!]], [[Achievements#I'm Dying Here!|I'm Dying Here!]], and [[Achievements#Not Dead Yet!|Not Dead Yet!]] are taken from quotes of when the player's character is near death, and are rewarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. ===Suburbia=== {{main|Suburbia}} Suburbia takes place in an American suburban neighborhood, featuring a gas station and several other buildings the player(s) can enter. It was created by Paul Ziccio. The achievements [[Achievements#Neighborhood Watch|Neighborhood Watch]], [[Achievements#Private Security|Private Security]], [[Achievements#Vigilante|Vigilante]] and [[Achievements#SWAT|SWAT]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. ===Mountain Pass=== {{main|Mountain Pass}} Mountain Pass was selected as one of the best maps entered in the Grindhouse map-making competition, and was created by Kevin Butt. The level takes place at some abandoned camp grounds, surrounded by a road and rest stops. The achievements [[Achievements#Daytrip|Daytrip]], [[Achievements#Gone Camping|Gone Camping]], [[Achievements#Mountaineer|Mountaineer]], and [[Achievements#Park Ranger|Park Ranger]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. == Twisted Christmas == {{main| Twisted Christmas}} Released with the yearly [[Twisted Christmas]] updates, the Christmas maps bring along, for limited times, Christmas-themed specimens and Christmas-exclusive achievements. The maps are playable all year round, albeit with the regular specimens. === Santa's Evil Lair === {{main|Santa's Evil Lair}} Santa's Evil Lair is a Christmas-themed map based in Santa's Grotto, created by Tripwire Interactive for the Twisted Christmas 2010 update. The area is supposed to be based on the idea of 'Santa's workshop'. The achievements [[Achievements#Walking in A Winter Horror Land|Walking in A Winter Horror Land]], [[Achievements#Silent Night, Evil Night|Silent Night, Evil Night]], [[Achievements#I'm Dreaming of a Red Christmas|I'm Dreaming of a Red Christmas]] and [[Achievements#Grandma got Eaten by a Reindeer|Grandma got Eaten by a Reindeer]] are dark puns of classic Christmas carols, and are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Ice Cave === {{main|Ice Cave}} Ice Cave is an official map introduced in the second Twisted Christmas update on 8 December 2011. It came with [[Achievements#Christmas 2011 achievements|9 new Christmas-themed]] achievements. === Moon Base === {{main|Moon Base}} Moon Base is a christmas map implemented at the Twisted Christmas event starting on the 12/12/12. The map depicts Evil Santa's new base on the moon after his ice cave was destroyed. Unique to the map is the low gravity which allows both players and specimen to jump higher and move through the air slower. The achievements [[Achievements#Have my axe|Have my axe]]; [[Achievements#Game Over, Man!|Game Over, Man!]]; [[Achievements#One Small Step for Man|One Small Step for Man]]; [[Achievements#Gimli That Axe|Gimli That Axe]]; [[Achievements#But It's all Red|But It's all Red]]; [[Achievements#Here is to us|Here is to us]]; [[Achievements#Attempting Re-entry|Attempting Re-entry]]; [[Achievements#Amusing Death|Amusing Death]]; [[Achievements#One Giant Leap (Back) for Mankind|One Giant Leap (Back) for Mankind]] were released with the map. Here is to us, Attempting Re-entry, Amusing Death and One Giant Leap (Back) for Mankind is for beating Moon Base on either Normal, Hard, Suicidal or Hell on Earth. == Winter 2013 == Winter 2013 maps were maps that were added in Twisted Christmas 2013. These maps belong to the Twisted Christmas update, but belong in their own category since they aren't event maps. === Hell === {{main|Hell}} Hell is 1 of 2 maps included in Twisted Christmas 2013. It is a large map with multiple specimen heads (mainly [[Gorefast]] and [[Husk]] ) scattered around it. The achievements for this map were [[Achievements|Death]], [[Achievements|King Minos]], [[Achievements|Cerberus]], and [[Achievements|Lucifer]]. === Forgotten === {{main|Forgotten}} Forgotten is the second map included in Twisted Christmas 2013. It is a rather big map resembling a sewage system. The achievements that came with this map were [[Achievements|Brain Fart]], [[Achievements|Agnosia]], [[Achievements|Amnesia]], and [[Achievements|Dementia]] == Summer Sideshow == {{main|Summer Sideshow}} Released with the yearly [[Summer Sideshow]] event updates, the Summer maps bring along, for limited times, Circus-themed specimens along with Summer-exclusive achievements. The maps are playable all year round, albeit with only regular specimens. === Abusement Park === {{main|Abusement Park}} Abusement Park is a Circus themed map, created by Tripwire Interactive, for the Summer Sideshow update. With the 2nd update of the Summer Sideshow, Abusement Park went through some minor changes. The achievements [[Achievements#Flea Circus|Flea Circus]], [[Achievements#Dog and Pony Show|Dog and Pony Show]], [[Achievements#3 Ring Circus|3 Ring Circus]] and [[Achievements#On Top of the Big Top|On Top of the Big Top]] are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. === Hellride === {{main|Hellride}} Hellride, created by Tripwire Interactive, is an expansion for the Circus theme map Abusement Park and part of the Summer Sideshow Event. At the beginning of Abusement Park, by taking a right and following a path, in a few moments you’ll notice Hellride stands out as an entrance. Keep in mind that Abusement Park and Hellride are separate maps. Hellride will start off the ride with heavenly singing angels to hellish laughing demons. With the 2nd Summer Sideshow update, it offers 9 more achievements: [[Achievements#Spec Ops|Spec Ops]], [[Achievements#Combat Medic|Combat Medic]], [[Achievements#Fugly|Fugly]], [[Achievements#British Superiority|British Superiority]], [[Achievements#The Big One|The Big One]], [[Achievements#Highway to Heaven|Highway to Heaven]], [[Achievements#Stuck in Limbo|Stuck in Limbo]], [[Achievements#Demonic Road|Demonic Road]], and [[Achievements#Devil’s Co-pilot|Devil's Co-pilot]]. Highway to Heaven, Stuck in Limbo, Demonic Road and Devil’s Co-pilot is for beating Hellride on either Normal, Hard, Suicidal or Hell on Earth. === Halloween Event === {{main|Hillbilly Horror}} Hillbilly Horror is a second halloween theme map released. The map depicts a small establishment where swampfolk used to live, containing houses, trucks, barn and a trampoline. The achievements: [[Achievements#Creepy Crawlies|Creepy Crawlies]], [[Achievements#Fiery Personality|Fiery Personality]],[[Achievements#Rippin'It Up|Rippin'It Up]], [[Achievements#Soul Collector|Soul Collector]], [[Achievements#I Am Become Death|I Am Become Death]], [[Achievements#Meet Your Maker|Meet Your Maker]], [[Achievements#Third Cousins|Third Cousins]],[[Achievements#Second Cousins|Second Cousins]],[[Achievements#First Cousins (Once Removed)|First Cousins (Once Removed)]] and [[Achievements#First Cousins|First Cousins]]. Third Cousins, Second Cousins, First Cousins (Once Removed) and First Cousins is for beating Hillbilly Horror on either Normal, Hard, Suicidal or Hell on Earth. == Portal 2 release == {{main|Potato Fools Day}} As part of the Portal 2 pre-release alternative reality game, on the 12th April, the Aperture map was released. Along with the map, the update brought along (for a limited time) a [[Trader]] change, changing the model to a Portal-style AI Core and new voice clips to sound like GLaDOS. While the event is over, the map is still playable, albeit with the regular Trader. === Aperture === {{main|Aperture}} Aperture is based off of the test chambers in the Aperture Science test facility. It was created by Tripwire Interactive for the ARG. The achievements [[Achievements#Science Got Done|Science Got Done]], [[Achievements#Still Alive|Still Alive]], [[Achievements#This is a Triumph|This is a Triumph]] and [[Achievements#I'm Making a Note Here, Huge Success|I'm Making a Note Here, Huge Success]] are lines, or part of lines, from the song Still Alive used for the Portal 1 credits, and are awarded upon its completion on Normal, Hard, Suicidal, and Hell on Earth difficulty levels respectively. == System maps == These maps are technically official, but are completely unplayable, and have no associated achievements; they are used to display the opening menu and intro sequence. === Menu === Menu is a system map; the background of the main menu. It contains only a single spawn point and a large cuboid object which cycles though the images seen on the main menu. It was only playable through map vote and cannot be completed as a map, due to the lack of any specimen spawn points on the map. === Intro === Intro is a system map. Its similar to Menu, except the image is of Tripwire's logo. == See also == *[http://forums.tripwireinteractive.com/showthread.php?t=41919 List of whitelisted maps] {{Official maps navbox}} {{Language bar|List of official maps|en}} [[Category:Official maps| ]] <div class="kf-restoration-note">Original wikitext recovered from the [https://web.archive.org/web/20180703054940id_/http://kf-wiki.com/index.php?title=List_of_official_maps&action=edit archived KF-Wiki page] (capture 2018-07-03). Credit: the original KF-Wiki contributors. The archival source and its surviving history retain authorship and licensing evidence.</div>
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