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<table class="infobox"> {{infobox|head|Trader}} {{infobox|image|Trader.png|width=x180px}} {{infobox| |2=<div style="background-color: dimgrey; padding:3px;margin: 6px auto;width:50px; ">[[file:Trader portrait.jpg|50px]]</div>}} </table> {{quote text|The Trader will only open her shop for a brief time when the coast is clear. You'll have to find where she is situated in each map, and plan your shopping beforehand.|Loading screen tip}} The '''Trader''' is a mysterious woman of undisclosed name and origin who can be found in various fortified locations, selling guns, ammunition and other equipment to the players in exchange for [[money]] obtained from killing [[specimens]]. She sends audio messages to the players notifying them of the current status of the shop, when its opening, closing, and if it will be open again. These messages however are often interpreted as sexual innuendos with mixed responses from fans and critics. Posters advertising her shop can be found scattered about in various maps with adverts such as "I'm lonely, you're dry on ammo, we can help each other", "Hot bargains on things to kill with", and various others. During the [[Potato Fools Day]] Hunt (after April 12th), she was replaced by the 'Anger' core of [[GLaDOS]] on a rocket-sentry pedestal from the ''[[wikipedia:Portal (video game)|Portal]]'' series. ==Opening times== Once all of the specimens in any wave are all dead, the trader opens her shop for a brief window of time: 90 seconds on beginner [[difficulty]], or 60 seconds on any other difficulty. The open shop can be in any of a number of given locations, as indicated by a red arrow and a distance in the top-left of the [[head-up display]] for the duration of the wave preceding trader opening time, as well as during opening time, after which the arrow and distance readjust to the next trader location. By default, once all the specimens in a wave are dead, a red smoke path will appear to denote the fastest ''walkable'' route to the trader. Faster routes may be found by passing obstacles, though this frequently involves dangerous falls. Interestingly, a trader location is indicated by an arrow and a distance during the final wave, although no red path appears once the [[Patriarch]] is dead, even if he was the only specimen at that time. Of course, this trader is impossible to access and any money the player has left after killing the Patriarch, including the bounty for the Patriarch itself, cannot be spent and is wasted. Since the opening time between each wave is very brief, it is often advisable to end the wave near the location where the trader will open. This is often achieved by an agreement between players to leave the last few specimens in a wave alive until the party members are all close to the trader. This period of respite is often also used by players to heal team-mates and ensure that all their weapons are fully loaded. If a player is still inside the shop once the time has ended, they are transported to just outside the shop doors with a warning message: "You can't stay in the shop after closing." ==Trader menu== The trader menu has a number of features. In the top-left is an option to view [[perks]] along with quick-select button for each perk. In the top-centre is a countdown to closing time. This starts in white and turns red when there are less than 10 seconds to go. The left side of the screen is devoted to the player's inventory, where the player can sell their weapons, buy ammo by the magazine or to fill each weapon - including [[grenade]]s. [[Armour]] is also bought and repaired here. Interestingly, the option to auto-fill all ammo is found at the bottom-right of the trader menu. Note that any auto-fill or repair button can be pressed when insufficient funds are available, and the command is executed to a proportionate extent, and all of the player's money is expended. There is an artifact whereby the missing ammo from a player's weapons can be of such little worth that the auto-fill ammo button indicates that the cost of this command is Β£0, although ammo is actually bought when this is pressed. The 'repair armour' and 'auto-fill ammo' commands cannot be selected if the armour is fully repaired or the the player has full ammo respectively. The right side of the trader menu consists of a list of weapons not owned by the player. Each weapon entry includes an icon indicating the perk which the weapon is intended for and its price. Weapons for the perk currently being played by the player are always listed at the top of the list. The scroll bar for this menu, like other scroll bars in the game, will not respond to the mouse wheel unless it has first been selected by clicking it. The centre of the screen shows information about the currently selected weapon, whether it is in the inventory or trader list. It includes an image of the weapon, a [[weight blocks]] value, a buy or sell price depending on whether the player owns the weapon and a brief summary of the weapon's capabilities. If no weapon is selected, this portion of the screen is blank. ==Price list== {{Trader price table}} == Gallery == {{gallery note}} <Gallery> File:Tradersig.png|The Trader's signature. File:BioticsPortal2.jpg|The [[GLaDOS]] Anger Core in [[Biotics Lab]]. File:Aperture3.jpg|The [[GLaDOS]] Anger Core in [[Aperture]]. </gallery> == See also == *[[Trader responses]] {{Characters navbox}} {{Language bar}} [[Category:Characters]]
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