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	<id>https://insultplayers.ru/killingfloor/w/index.php?action=history&amp;feed=atom&amp;title=Dual-wield</id>
	<title>Dual-wield - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://insultplayers.ru/killingfloor/w/index.php?action=history&amp;feed=atom&amp;title=Dual-wield"/>
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	<updated>2026-09-06T20:07:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://insultplayers.ru/killingfloor/w/index.php?title=Dual-wield&amp;diff=848&amp;oldid=prev</id>
		<title>Maintenance script: Original wikitext recovered from KF-Wiki archive 20091028172519; attribution retained</title>
		<link rel="alternate" type="text/html" href="https://insultplayers.ru/killingfloor/w/index.php?title=Dual-wield&amp;diff=848&amp;oldid=prev"/>
		<updated>2026-09-06T14:21:38Z</updated>

		<summary type="html">&lt;p&gt;Original wikitext recovered from KF-Wiki archive 20091028172519; attribution retained&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dual-wielding&amp;#039;&amp;#039;&amp;#039; is a feature that is only available for the [[9mm tactical pistol]] and the [[Handcannon]].  Buying or picking up two of either pistol will allow the player to carry and use both at the same time, doubling the rate of fire (though not the maximum ammunition carried).  However, dual-wielding also doubles the reloading time and removes the ability to use the [[iron-sights]] on the weapons, instead merely zooming in slightly.  The reduced accuracy leads many players to prefer the single weapons, particularly for [[medium range|medium]] and [[long range]] use.&lt;br /&gt;
&lt;br /&gt;
==Advantages and Disadvantages==&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
*Doubles the rate of fire, and thus damage output.&lt;br /&gt;
*Good for [[close range]] encounters, especially if the player&amp;#039;s main weapon is designed for range.&lt;br /&gt;
&lt;br /&gt;
===Disadvantages===&lt;br /&gt;
*Makes the iron-sights ability nearly useless, and [[long range]] fighting difficult.&lt;br /&gt;
*Doubles reload time.&lt;br /&gt;
*Does not double maximum ammo -- be careful not to burn through it all too quickly.&lt;br /&gt;
*Firing dual Handcannons can cause tremendous recoil and &amp;quot;screen shake&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Interestingly, going from one [[9mm tactical pistol]] to two will take up four [[weight-blocks]], while going from one [[Handcannon]] to two takes up no extra weight-blocks.&lt;br /&gt;
*Purchasing a second pistol will reset the ammunition for the weapon to half -- for instance, if the player has a single Handcannon with full (96/96) ammunition, and then purchases a second, the ammunition will drop to 48/96.  Thus, ammo should always be purchased &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; weapons.&lt;br /&gt;
*A single Handcannon currently counts towards the [[Sharpshooter]]&amp;#039;s &amp;quot;headshot&amp;quot; requirement, while dual Handcannons count towards the [[Support specialist]]&amp;#039;s &amp;quot;shotgun damage&amp;quot; requirement.  It is unknown whether this is intentional.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kf-restoration-note&amp;quot;&amp;gt;Original wikitext recovered from the [https://web.archive.org/web/20091028172519id_/http://www.kf-wiki.com/index.php?title=Dual-wield&amp;amp;action=edit archived KF-Wiki page] (capture 2009-10-28). Credit: the original KF-Wiki contributors. The archival source and its surviving history retain authorship and licensing evidence.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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