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	<id>https://insultplayers.ru/killingfloor/w/index.php?action=history&amp;feed=atom&amp;title=Unused_Weapons</id>
	<title>Unused Weapons - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://insultplayers.ru/killingfloor/w/index.php?action=history&amp;feed=atom&amp;title=Unused_Weapons"/>
	<link rel="alternate" type="text/html" href="https://insultplayers.ru/killingfloor/w/index.php?title=Unused_Weapons&amp;action=history"/>
	<updated>2026-09-07T12:20:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://insultplayers.ru/killingfloor/w/index.php?title=Unused_Weapons&amp;diff=2279&amp;oldid=prev</id>
		<title>Maintenance script: Original wikitext recovered from the WikiTeam export dated 20150707; original revision 30124 and attribution retained</title>
		<link rel="alternate" type="text/html" href="https://insultplayers.ru/killingfloor/w/index.php?title=Unused_Weapons&amp;diff=2279&amp;oldid=prev"/>
		<updated>2026-09-07T07:14:21Z</updated>

		<summary type="html">&lt;p&gt;Original wikitext recovered from the WikiTeam export dated 20150707; original revision 30124 and attribution retained&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;As in every game, certain things either make it to the final product or not. Sometimes, a game would use a previous game as a base and build on top of that. Killing Floor is no exception to these.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;white-space: nowrap&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;heading1 unsortable&amp;quot; |&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Weapon&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Weight&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Cost&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Sell Value&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Section&lt;br /&gt;
!class=&amp;quot;heading1&amp;quot; | Perk&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader Machete.png|50px]]&lt;br /&gt;
|[[Broken Pipe]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £100&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £75&lt;br /&gt;
|Melee&lt;br /&gt;
|[[Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader First Aid.png|30px]]&lt;br /&gt;
|First Aid Kit&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £150&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|Passive&lt;br /&gt;
|[[Medic]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader 9mm.png|50px]]&lt;br /&gt;
|[[Machine Pistol]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £300&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £225&lt;br /&gt;
|Secondary&lt;br /&gt;
|[[Medic]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader Bullpup.png|50px]]&lt;br /&gt;
|[[Concussion Grenade]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £400&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | £300&lt;br /&gt;
|Melee&lt;br /&gt;
|[[Commando]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fists]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | Not Buyable&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | Not Sellable&lt;br /&gt;
|Melee&lt;br /&gt;
|[[Medic]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Zed Control Device]] (Z.C.D.)&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader Mac 10.png|50px]]&lt;br /&gt;
|UnSuppressed Mac-10&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader MosinNagant.png|50px]]&lt;br /&gt;
|[[Mosin Nagant]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|[[Sharpshooter]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader MedicNade.png|50px]]&lt;br /&gt;
|[[Grenade|Medic Grenade]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|[[Medic]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|[[File:Trader CombatShotgun Dragonsbreath.png|50px]]&lt;br /&gt;
|[[Trenchgun|Dragon&amp;#039;s Breath Shotgun]]&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|[[Firebug]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|AS Val&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; First Aid Kit &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*A pickup item from the KFMod days.&lt;br /&gt;
This item does not go into your inventory but is used upon pickup even though it has a selected and unselected icons. Its trader icon and model are those from KFMod and the kit recovers 50hp. This item can still be placed on maps if the creator wishes to do so, much like how you can place ammo for specific weapons. There is also coding to be used for other gamemode types but the other original starting weapons had these codings too. (With the exception of the 4 unused weapons.).&lt;br /&gt;
Its pickup code is &amp;#039;&amp;#039;KFMod.FirstAidKit&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Un-Suppressed Mac-10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*During a update, new files for the Mac-10 appeared. It brought a new animation, model, sounds, and a texture files. The models in the animation file included the normal, already released suppressed Mac-10 and a unused UnSuppressed Mac-10. While the animations were the same as the already released ones, there was a new animation called &amp;quot;bash&amp;quot;. The bash was to be a new feature, a melee strike with the weapon. The texture files is the same as the one released with a bit more darken. The sound file itself was completely new. Only thing it did not include was any icons or 3rd world models for the UnSuppressed version. Its unknown as to why these were included though the idea for melee weapons was made by a [http://forums.tripwireinteractive.com/showthread.php?t=43152 User, seen in this thread.]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; MedicNade &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Only its trader &amp;amp; menu icon can be found. It appeared during the Twisted Christmas 2011 update. During the next update, TWI removed the animation and sound files for this weapon. Its icons appeared sometime before the Summer Sideshow update of 2012 but did not bring back it&amp;#039;s other files.&lt;br /&gt;
About a few months later during the Hillbilly Horror event, it was offically released. The new grenade called Medic Grenade (In the texture files) also came with a trader icon and select icons but were left unused. The grenade may have been planned to be buyable weapon instead of a perk grenade.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Dragon&amp;#039;s Breath Shotgun &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Only its trader/menu icon was made. Its icons appeared sometime before the Summer Sideshow update of 2012. About a few months later during the Hillbilly Horror event the Shotgun was released as the [[Trenchgun | Dragon&amp;#039;s Breath Trenchgun]]. When the Trenchgun was first release, it still had its basic shotgun flashlight coding since it had the hud icon, which was not used.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery note}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:UnusedMac10.png | Model of the unused Mac-10.&lt;br /&gt;
File:UnusedMac101stPerson.png | Ingame model of the Mac-10.&lt;br /&gt;
File:UnusedMac10Reload.png | Mac-10 reloading.&lt;br /&gt;
File:CompareMac10.png | Both released and used Macs to compare.&lt;br /&gt;
File:Trader CombatShotgun Dragonsbreath.png | Trader icon for the Dragon&amp;#039;s Breath Shotgun.&lt;br /&gt;
File:UnusedFlashlight.png | The Trenchgun had a flashlight &amp;quot;enabled&amp;quot; which was coding left over from the DB Shotgun.&lt;br /&gt;
File:Trader MedicGrenade.png | Unused trader icon for the released Medic Grenade.&lt;br /&gt;
File:Trader MedicNade.png | Trader icon for the orignal removed MediNade&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kf-restoration-note&amp;quot;&amp;gt;Original wikitext recovered from the WikiTeam export in the [https://archive.org/details/wiki-kf_wikicom archived KF-Wiki collection] (export 2015-07-07, original revision 30124). Credit: the original KF-Wiki contributors; the linked export preserves the original authorship and revision history.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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