|
|
|
/**
|
|
|
|
* Object that is supposed to store a persistent data about the
|
|
|
|
* certain player. That is data that will be remembered even after player
|
|
|
|
* reconnects or server changes map/restarts.
|
|
|
|
* Copyright 2020-2023 Anton Tarasenko
|
|
|
|
*------------------------------------------------------------------------------
|
|
|
|
* This file is part of Acedia.
|
|
|
|
*
|
|
|
|
* Acedia is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* Acedia is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
class User extends AcediaObject;
|
|
|
|
|
|
|
|
// Unique identifier for which this `User` stores it's data
|
|
|
|
var private UserID id;
|
|
|
|
// A numeric "key" assigned to this user for a session that can serve as
|
|
|
|
// an easy reference in console commands
|
|
|
|
var private int key;
|
|
|
|
|
|
|
|
var private HashTable sessionData;
|
|
|
|
|
|
|
|
var private int persistentDataLifeVersion;
|
|
|
|
var private PersistentDataManager persistentData;
|
|
|
|
|
|
|
|
protected function Finalizer()
|
|
|
|
{
|
|
|
|
if (id != none) {
|
|
|
|
id.FreeSelf();
|
|
|
|
}
|
|
|
|
id = none;
|
|
|
|
}
|
|
|
|
|
|
|
|
private final function UpdatePersistentDataManager()
|
|
|
|
{
|
|
|
|
local Users_Feature feature;
|
|
|
|
|
|
|
|
if ( persistentData != none
|
|
|
|
&& persistentData.GetLifeVersion() != persistentDataLifeVersion)
|
|
|
|
{
|
|
|
|
persistentData = none;
|
|
|
|
}
|
|
|
|
if (persistentData == none)
|
|
|
|
{
|
|
|
|
feature =
|
|
|
|
Users_Feature(class'Users_Feature'.static.GetEnabledInstance());
|
|
|
|
if (feature != none) {
|
|
|
|
persistentData = feature.BorrowPersistentDataManager();
|
|
|
|
}
|
|
|
|
if (persistentData != none) {
|
|
|
|
persistentDataLifeVersion = persistentData.GetLifeVersion();
|
|
|
|
}
|
|
|
|
_.memory.Free(feature);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initializes caller `User` with id and it's session key.
|
|
|
|
*
|
|
|
|
* Initialization should (and can) only be done once.
|
|
|
|
* Before a `Initialize()` call, any other method calls on such `User`
|
|
|
|
* must be considerate to have undefined behavior.
|
|
|
|
* DO NOT CALL THIS METHOD MANUALLY.
|
|
|
|
*/
|
|
|
|
public final function Initialize(UserID initID, int initKey)
|
|
|
|
{
|
|
|
|
id = initID;
|
|
|
|
key = initKey;
|
|
|
|
if (initID != none) {
|
|
|
|
initID.NewRef();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return id for which caller `User` stores data.
|
|
|
|
*
|
|
|
|
* @return `UserID` that caller `User` was initialized with.
|
|
|
|
*/
|
|
|
|
public final function UserID GetID()
|
|
|
|
{
|
|
|
|
if (id != none) {
|
|
|
|
id.NewRef();
|
|
|
|
}
|
|
|
|
return id;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return session key of the caller `User`.
|
|
|
|
*
|
|
|
|
* @return Session key of the caller `User`.
|
|
|
|
*/
|
|
|
|
public final function int GetKey()
|
|
|
|
{
|
|
|
|
return key;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns persistent data for the caller user. Data is specified by the its
|
|
|
|
* name along with the name of the data group it is stored in.
|
|
|
|
*
|
|
|
|
* @param groupName Name of the group to get data from. Cannot be `none`.
|
|
|
|
* @param dataName Name of the data to return. If `none` value is provided,
|
|
|
|
* all the data in specified group will be returned.
|
|
|
|
* @return Requested data, `none` in case of failure (i.e. data is missing).
|
|
|
|
*/
|
|
|
|
public final function AcediaObject GetPersistentData(
|
|
|
|
BaseText groupName,
|
|
|
|
BaseText dataName)
|
|
|
|
{
|
|
|
|
local AcediaObject result;
|
|
|
|
local UserID myID;
|
|
|
|
|
|
|
|
UpdatePersistentDataManager();
|
|
|
|
if (persistentData == none) {
|
|
|
|
return none;
|
|
|
|
}
|
|
|
|
myID = GetID();
|
|
|
|
result = persistentData.GetPersistentData(myID, groupname, dataName);
|
|
|
|
_.memory.Free(myID);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Changes persistent data for the caller user. Data to change is specified by
|
|
|
|
* the its name along with the name of the data group it is stored in.
|
|
|
|
*
|
|
|
|
* @param groupName Name of the group to get data from. Cannot be `none`.
|
|
|
|
* @param dataName Name of the data to return. Cannot be `none`.
|
|
|
|
* @param data New data to record.
|
|
|
|
* @return `true` in case operation was successful and `false` otherwise.
|
|
|
|
*/
|
|
|
|
public final function bool SetPersistentData(
|
|
|
|
BaseText groupName,
|
|
|
|
BaseText dataName,
|
|
|
|
AcediaObject data)
|
|
|
|
{
|
|
|
|
local bool result;
|
|
|
|
local UserID myID;
|
|
|
|
|
|
|
|
UpdatePersistentDataManager();
|
|
|
|
if (persistentData == none) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
myID = GetID();
|
|
|
|
result = persistentData
|
|
|
|
.WritePersistentData(myID, groupname, dataName, data);
|
|
|
|
_.memory.Free(myID);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
defaultproperties
|
|
|
|
{
|
|
|
|
}
|