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/**
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* Mutable version of Acedia's `Text`
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* Copyright 2020 - 2021 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class MutableText extends Text;
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var private int CODEPOINT_NEWLINE, CODEPOINT_ACCENT;
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enum FormattedStackCommandType
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{
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// Push more data onto formatted stack
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FST_StackPush,
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// Pop data from formatted stack
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FST_StackPop,
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// Swap the top value on the formatting stack
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FST_StackSwap
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};
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// Formatted `string` is separated into several (possibly nested) parts,
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// each with its own formatting. These can be easily handled with a formatting
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// stack:
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// * Each time a new section opens ("{<color_tag ") we put another,
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// current formatting on top of the stack;
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// * Each time a section closes ("}") we pop the stack, returning to
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// a previous formatting.
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// * In a special case of "^" color swap that is supposed to last until
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// current block closes we simply swap the color of the formatting on
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// top of the stack.
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// Logic that parses formatted `string` works is broken into two steps:
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// 1. Read formatted `string` detecting "{<color_tag ", "}" and "^"
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// sequences and build a series of stack commands (along with data that
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// should be appended after them);
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// 2. use these commands to construct `MutableText`.
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struct FormattedStackCommand
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{
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// Did this block start by opening or closing formatted part?
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// Ignored for the very first block without any formatting.
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var FormattedStackCommandType type;
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// Full text inside the block, without any formatting
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var array<int> contents;
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// Formatting tag for the next block
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// (only used for `FST_StackPush` command type)
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var MutableText tag;
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// Formatting character for the "^"-type tag
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// (only used for `FST_StackSwap` command type)
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var Character charTag;
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};
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// Appending formatted `string` into the `MutableText` first requires its
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// transformation into series of `FormattedStackCommand` and then their
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// execution to assemble the `MutableText`.
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// First element of `stackCommands` is special and is used solely as
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// a container for unformatted data. It should not be used to execute
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// formatting stack commands.
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// This variable contains intermediary data.
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var array<FormattedStackCommand> stackCommands;
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// Formatted `string` can have an arbitrary level of folded format definitions,
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// this array is used as a stack to keep track of opened formatting blocks
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// when appending formatted `string`.
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var array<Formatting> formattingStack;
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/**
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* Clears all current data from the caller `MutableText` instance.
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*
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* @return Returns caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText Clear()
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{
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DropCodePoints();
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return self;
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}
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/**
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* Appends a new character to the caller `MutableText`.
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*
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* @param newCharacter Character to add to the caller `MutableText`.
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* Only valid characters will be added.
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendCharacter(Text.Character newCharacter)
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{
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if (!_.text.IsValidCharacter(newCharacter)) {
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return self;
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}
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SetFormatting(newCharacter.formatting);
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return MutableText(AppendCodePoint(newCharacter.codePoint));
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}
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/**
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* Converts caller `MutableText` instance into lower case.
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*/
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public final function ToLower()
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{
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ConvertCase(true);
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}
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/**
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* Converts caller `MutableText` instance into upper case.
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*/
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public final function ToUpper()
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{
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ConvertCase(false);
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}
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/**
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* Appends new line character to the caller `MutableText`.
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*
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendLineBreak()
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{
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AppendCodePoint(CODEPOINT_NEWLINE);
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return self;
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}
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/**
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* Appends contents of another `Text` to the caller `MutableText`.
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*
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* @param other Instance of `Text`, which content method must
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* append. Appends nothing if passed value is `none`.
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* @param defaultFormatting Formatting to apply to `other`'s character that
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* do not have it specified. For example, `defaultFormatting.isColored`,
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* but some of `other`'s characters do not have a color defined -
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* they will be appended with a specified color.
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText Append(
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Text other,
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optional Formatting defaultFormatting)
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{
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local int i;
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local int otherLength;
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local Character nextCharacter;
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local Formatting newFormatting;
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if (other == none) {
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return self;
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}
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SetFormatting(defaultFormatting);
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otherLength = other.GetLength();
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for (i = 0; i < otherLength; i += 1)
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{
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nextCharacter = other.GetRawCharacter(i);
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if (other.IsFormattingChangedAt(i))
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{
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newFormatting = other.GetFormatting(i);
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// If default formatting is specified, but `other`'s formatting
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// (at least for some characters) is not, - apply default one
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if (defaultFormatting.isColored && !newFormatting.isColored)
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{
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newFormatting.isColored = true;
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newFormatting.color = defaultFormatting.color;
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}
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SetFormatting(newFormatting);
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}
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AppendCodePoint(nextCharacter.codePoint);
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}
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return self;
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}
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/**
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* Appends contents of the plain `string` to the caller `MutableText`.
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*
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* @param source Plain `string` to be appended to
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* the caller `MutableText`.
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* @param defaultFormatting Formatting to be used for `source`'s characters.
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* By default defines 'null' formatting (no color set).
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendString(
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string source,
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optional Formatting defaultFormatting)
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{
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local int i;
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local int sourceLength;
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sourceLength = Len(source);
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SetFormatting(defaultFormatting);
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// Decompose `source` into integer codes
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for (i = 0; i < sourceLength; i += 1) {
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AppendCodePoint(Asc(Mid(source, i, 1)));
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}
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return self;
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}
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/**
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* Appends contents of the colored `string` to the caller `MutableText`.
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*
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* @param source Colored `string` to be appended to
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* the caller `MutableText`.
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* @param defaultFormatting Formatting to be used for `source`'s characters
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* that have no color information defined.
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* By default defines 'null' formatting (no color set).
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendColoredString(
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string source,
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optional Formatting defaultFormatting)
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{
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local int i;
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local int sourceLength;
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local array<int> sourceAsIntegers;
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local Formatting newFormatting;
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// Decompose `source` into integer codes
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sourceLength = Len(source);
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for (i = 0; i < sourceLength; i += 1) {
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sourceAsIntegers[sourceAsIntegers.length] = Asc(Mid(source, i, 1));
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}
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// With colored strings we only need to care about color for formatting
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i = 0;
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newFormatting = defaultFormatting;
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SetFormatting(newFormatting);
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while (i < sourceLength)
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{
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if (sourceAsIntegers[i] == CODEPOINT_ESCAPE)
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{
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if (i + 3 >= sourceLength) break;
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newFormatting.isColored = true;
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newFormatting.color = _.color.RGB(sourceAsIntegers[i + 1],
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sourceAsIntegers[i + 2],
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sourceAsIntegers[i + 3]);
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i += 4;
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SetFormatting(newFormatting);
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}
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else
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{
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AppendCodePoint(sourceAsIntegers[i]);
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i += 1;
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}
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}
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return self;
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}
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/**
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* Appends contents of the formatted `Text` to the caller `MutableText`.
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*
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* @param source `Text` (with formatted string contents) to be
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* appended to the caller `MutableText`.
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* @param defaultFormatting Formatting to apply to `source`'s character that
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* do not have it specified. For example, `defaultFormatting.isColored`,
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* but some of `other`'s characters do not have a color defined -
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* they will be appended with a specified color.
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendFormatted(
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Text source,
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optional Formatting defaultFormatting)
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{
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local Parser parser;
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parser = _.text.Parse(source);
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AppendFormattedParser(parser, defaultFormatting);
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parser.FreeSelf();
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return self;
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}
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/**
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* Appends contents of the formatted `string` to the caller `MutableText`.
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*
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* @param source Formatted `string` to be appended to
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* the caller `MutableText`.
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* @param defaultFormatting Formatting to be used for `source`'s characters
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* that have no color information defined.
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* @return Caller `MutableText` to allow for method chaining.
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*/
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public final function MutableText AppendFormattedString(
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string source,
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optional Formatting defaultFormatting)
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{
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local Parser parser;
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parser = _.text.ParseString(source);
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AppendFormattedParser(parser, defaultFormatting);
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parser.FreeSelf();
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return self;
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}
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/**
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* Appends contents of the formatted `string` to the caller `MutableText`.
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*
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* @param source Formatted `string` to be appended to
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* the caller `MutableText`.
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* @param defaultFormatting Formatting to be used for `source`'s characters
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* that have no color information defined.
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* @return Caller `MutableText` to allow for method chaining.
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*/
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private final function MutableText AppendFormattedParser(
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Parser sourceParser,
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optional Formatting defaultFormatting)
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{
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local int i;
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local Parser tagParser;
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BuildFormattingStackCommands(sourceParser);
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if (stackCommands.length <= 0) {
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return self;
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}
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SetupFormattingStack(defaultFormatting);
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tagParser = Parser(_.memory.Allocate(class'Parser'));
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SetFormatting(defaultFormatting);
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// First element of color stack is special and has no color information;
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// see `BuildFormattingStackCommands()` for details.
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AppendManyCodePoints(stackCommands[0].contents);
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for (i = 1; i < stackCommands.length; i += 1)
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{
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if (stackCommands[i].type == FST_StackPush)
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{
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tagParser.Initialize(stackCommands[i].tag);
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SetFormatting(PushIntoFormattingStack(tagParser));
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}
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else if (stackCommands[i].type == FST_StackPop) {
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SetFormatting(PopFormattingStack());
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}
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else if (stackCommands[i].type == FST_StackSwap) {
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SetFormatting(SwapFormattingStack(stackCommands[i].charTag));
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}
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AppendManyCodePoints(stackCommands[i].contents);
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_.memory.Free(stackCommands[i].tag);
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}
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stackCommands.length = 0;
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_.memory.Free(tagParser);
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return self;
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}
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// Function that parses formatted `string` into array of
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// `FormattedStackCommand`s.
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// Returned array is guaranteed to always have at least one element.
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// First element in array always corresponds to part of the input string
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// (`source`) without any formatting defined, even if it's empty.
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// This is to avoid having fourth command type, only usable at the beginning.
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private final function BuildFormattingStackCommands(Parser parser)
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{
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local Character nextCharacter;
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local FormattedStackCommand nextCommand;
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stackCommands.length = 0;
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while (!parser.HasFinished())
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{
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parser.MCharacter(nextCharacter);
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// New command by "{<color>"
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if (_.text.IsCodePoint(nextCharacter, CODEPOINT_OPEN_FORMAT))
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{
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stackCommands[stackCommands.length] = nextCommand;
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nextCommand = CreateStackCommand(FST_StackPush);
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parser.MUntil(nextCommand.tag,, true)
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.MCharacter(nextCommand.charTag); // Simply to skip a char
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continue;
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}
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// New command by "}"
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if (_.text.IsCodePoint(nextCharacter, CODEPOINT_CLOSE_FORMAT))
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{
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stackCommands[stackCommands.length] = nextCommand;
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nextCommand = CreateStackCommand(FST_StackPop);
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continue;
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}
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// New command by "^"
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if (_.text.IsCodePoint(nextCharacter, CODEPOINT_ACCENT))
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{
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stackCommands[stackCommands.length] = nextCommand;
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nextCommand = CreateStackCommand(FST_StackSwap);
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parser.MCharacter(nextCommand.charTag);
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if (!parser.Ok()) {
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break;
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}
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continue;
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}
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// Escaped sequence
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|
|
if (_.text.IsCodePoint(nextCharacter, CODEPOINT_FORMAT_ESCAPE)) {
|
|
|
|
parser.MCharacter(nextCharacter);
|
|
|
|
}
|
|
|
|
if (!parser.Ok()) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
nextCommand.contents[nextCommand.contents.length] =
|
|
|
|
nextCharacter.codePoint;
|
|
|
|
}
|
|
|
|
// Only put in empty command if there is nothing else.
|
|
|
|
if (nextCommand.contents.length > 0 || stackCommands.length == 0) {
|
|
|
|
stackCommands[stackCommands.length] = nextCommand;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Following four functions are to maintain a "color stack" that will
|
|
|
|
// remember unclosed colors (new colors are obtained from formatting commands
|
|
|
|
// sequence) defined in formatted string, in order.
|
|
|
|
// Stack array always contains one element, defined by
|
|
|
|
// the `SetupFormattingStack()` call. It corresponds to the default formatting
|
|
|
|
// that will be used when we pop all the other elements.
|
|
|
|
// It is necessary to deal with possible folded formatting definitions in
|
|
|
|
// formatted strings.
|
|
|
|
private final function SetupFormattingStack(Text.Formatting defaultFormatting)
|
|
|
|
{
|
|
|
|
formattingStack.length = 0;
|
|
|
|
formattingStack[0] = defaultFormatting;
|
|
|
|
}
|
|
|
|
|
|
|
|
private final function Formatting PushIntoFormattingStack(
|
|
|
|
Parser formattingDefinitionParser)
|
|
|
|
{
|
|
|
|
local Formatting newFormatting;
|
|
|
|
if (_.color.ParseWith(formattingDefinitionParser, newFormatting.color)) {
|
|
|
|
newFormatting.isColored = true;
|
|
|
|
}
|
|
|
|
formattingStack[formattingStack.length] = newFormatting;
|
|
|
|
return newFormatting;
|
|
|
|
}
|
|
|
|
|
|
|
|
private final function Formatting SwapFormattingStack(Character tagCharacter)
|
|
|
|
{
|
|
|
|
local Formatting updatedFormatting;
|
|
|
|
if (formattingStack.length <= 0) {
|
|
|
|
return updatedFormatting;
|
|
|
|
}
|
|
|
|
updatedFormatting = formattingStack[formattingStack.length - 1];
|
|
|
|
if (_.color.ResolveShortTagColor(tagCharacter, updatedFormatting.color)) {
|
|
|
|
updatedFormatting.isColored = true;
|
|
|
|
}
|
|
|
|
formattingStack[formattingStack.length - 1] = updatedFormatting;
|
|
|
|
return updatedFormatting;
|
|
|
|
}
|
|
|
|
|
|
|
|
private final function Formatting PopFormattingStack()
|
|
|
|
{
|
|
|
|
local Formatting result;
|
|
|
|
formattingStack.length = Max(1, formattingStack.length - 1);
|
|
|
|
if (formattingStack.length > 0) {
|
|
|
|
result = formattingStack[formattingStack.length - 1];
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Helper method for a quick creation of a new `FormattedStackCommand`
|
|
|
|
private final function FormattedStackCommand CreateStackCommand(
|
|
|
|
FormattedStackCommandType stackCommandType)
|
|
|
|
{
|
|
|
|
local FormattedStackCommand newCommand;
|
|
|
|
newCommand.type = stackCommandType;
|
|
|
|
return newCommand;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Unlike `Text`, `MutableText` can change it's content and therefore it's
|
|
|
|
* hash code cannot depend on it. So we restore `AcediaObject`'s behavior and
|
|
|
|
* return random value, generated at the time of allocation.
|
|
|
|
*
|
|
|
|
* @return Hash code for the caller `MutableText`.
|
|
|
|
*/
|
|
|
|
protected function int CalculateHashCode()
|
|
|
|
{
|
|
|
|
return super(AcediaObject).GetHashCode();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Replaces every occurrence of the string `before` with the string `after`.
|
|
|
|
*
|
|
|
|
* @param before `Text` contents to match and then replace.
|
|
|
|
* @param after `Text` contents to replace `before` with.
|
|
|
|
* @param caseSensitivity Defines whether `before` should be matched
|
|
|
|
* in a case-sensitive manner. By default it will be.
|
|
|
|
* @param formatSensitivity Defines whether `before` should be matched
|
|
|
|
* in a way sensitive for color information. By default it is will not.
|
|
|
|
* @return Returns caller `Text`, to allow for method chaining.
|
|
|
|
*/
|
|
|
|
public final function MutableText Replace(
|
|
|
|
Text before,
|
|
|
|
Text after,
|
|
|
|
optional CaseSensitivity caseSensitivity,
|
|
|
|
optional FormatSensitivity formatSensitivity)
|
|
|
|
{
|
|
|
|
local int index;
|
|
|
|
local bool needToInsertReplacer;
|
|
|
|
local int nextReplacementIndex;
|
|
|
|
local Text selfCopy;
|
|
|
|
if (before == none) return self;
|
|
|
|
if (before.IsEmpty()) return self;
|
|
|
|
|
|
|
|
selfCopy = Copy();
|
|
|
|
Clear();
|
|
|
|
while (index < selfCopy.GetLength())
|
|
|
|
{
|
|
|
|
nextReplacementIndex = selfCopy.IndexOf(before, index,
|
|
|
|
caseSensitivity,
|
|
|
|
formatSensitivity);
|
|
|
|
if (nextReplacementIndex < 0)
|
|
|
|
{
|
|
|
|
needToInsertReplacer = false;
|
|
|
|
nextReplacementIndex = selfCopy.GetLength();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
needToInsertReplacer = true;
|
|
|
|
}
|
|
|
|
// Copy characters between replacements one by one
|
|
|
|
while (index < nextReplacementIndex)
|
|
|
|
{
|
|
|
|
AppendCharacter(selfCopy.GetCharacter(index));
|
|
|
|
index += 1;
|
|
|
|
}
|
|
|
|
if (needToInsertReplacer)
|
|
|
|
{
|
|
|
|
Append(after);
|
|
|
|
// `before.GetLength() > 0` because of entry conditions
|
|
|
|
index += before.GetLength();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
selfCopy.FreeSelf();
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Changes formatting for characters with indices in range, specified as
|
|
|
|
* `[startIndex; startIndex + maxLength - 1]` to `newFormatting` parameter.
|
|
|
|
*
|
|
|
|
* If provided parameters `startPosition` and `maxLength` define a range that
|
|
|
|
* goes beyond `[0; self.GetLength() - 1]`, then intersection with a valid
|
|
|
|
* range will be used.
|
|
|
|
*
|
|
|
|
* @param newFormatting New formatting to apply.
|
|
|
|
* @param startIndex Position of the first character to change formatting
|
|
|
|
* of. By default `0`, corresponding to the very first character.
|
|
|
|
* @param maxLength Max length of the segment to change formatting of.
|
|
|
|
* By default `0` - that and all negative values mean that method should
|
|
|
|
* reformat all characters to the right of `startIndex`.
|
|
|
|
* @return Reference to the caller `MutableText` to allow for method chaining.
|
|
|
|
*/
|
|
|
|
public final function MutableText ChangeFormatting(
|
|
|
|
Formatting newFormatting,
|
|
|
|
optional int startIndex,
|
|
|
|
optional int maxLength)
|
|
|
|
{
|
|
|
|
local int endIndex;
|
|
|
|
if (startIndex >= GetLength()) {
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
endIndex = startIndex + maxLength - 1;
|
|
|
|
startIndex = Max(startIndex, 0);
|
|
|
|
if (maxLength <= 0) {
|
|
|
|
endIndex = GetLength() - 1;
|
|
|
|
}
|
|
|
|
if (startIndex > endIndex) {
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
if (startIndex == 0 && endIndex == GetLength() - 1) {
|
|
|
|
ReformatWhole(newFormatting);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
ReformatRange(startIndex, endIndex, newFormatting);
|
|
|
|
}
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Removes all characters in range, specified as
|
|
|
|
* `[startIndex; startIndex + maxLength - 1]`.
|
|
|
|
*
|
|
|
|
* If provided parameters `startPosition` and `maxLength` define a range that
|
|
|
|
* goes beyond `[0; self.GetLength() - 1]`, then intersection with a valid
|
|
|
|
* range will be used.
|
|
|
|
*
|
|
|
|
* @param startIndex Position of the first character to get removed.
|
|
|
|
* @param maxLength Max length of the segment to get removed.
|
|
|
|
* By default `0` - that and all negative values mean that method should
|
|
|
|
* remove all characters to the right of `startIndex`.
|
|
|
|
* @return Reference to the caller `MutableText` to allow for method chaining.
|
|
|
|
*/
|
|
|
|
public final function MutableText Remove(int startIndex, optional int maxLength)
|
|
|
|
{
|
|
|
|
local int index;
|
|
|
|
local int endIndex;
|
|
|
|
local Text selfCopy;
|
|
|
|
if (startIndex >= GetLength()) {
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
endIndex = startIndex + maxLength - 1;
|
|
|
|
startIndex = Max(startIndex, 0);
|
|
|
|
if (maxLength <= 0) {
|
|
|
|
endIndex = GetLength() - 1;
|
|
|
|
}
|
|
|
|
if (startIndex > endIndex) {
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
if (startIndex == 0 && endIndex == GetLength() - 1)
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
selfCopy = Copy();
|
|
|
|
Clear();
|
|
|
|
while (index < selfCopy.GetLength())
|
|
|
|
{
|
|
|
|
if (index >= startIndex && index <= endIndex) {
|
|
|
|
index = endIndex + 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
AppendCharacter(selfCopy.GetCharacter(index));
|
|
|
|
index += 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
selfCopy.FreeSelf();
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Removes leading and trailing whitespaces from the caller `MutableText`.
|
|
|
|
* Optionally also reduces all sequences of internal whitespace characters to
|
|
|
|
* a single space (first space character in each sequence).
|
|
|
|
*
|
|
|
|
* @param fixInnerSpacings By default `false` - only removes leading and
|
|
|
|
* trailing whitespace sequences from the caller `MutableText`.
|
|
|
|
* Setting this to `true` also makes method simplify sequences internal
|
|
|
|
* whitespace characters inside caller `MutableText`.
|
|
|
|
* @return Reference to the caller `MutableText` to allow for method chaining.
|
|
|
|
*/
|
|
|
|
public final function MutableText Simplify(optional bool fixInnerSpacings)
|
|
|
|
{
|
|
|
|
local int index;
|
|
|
|
local int leftIndex, rightIndex;
|
|
|
|
local bool isWhitespace, foundNonWhitespace;
|
|
|
|
local Text selfCopy;
|
|
|
|
while (leftIndex < GetLength())
|
|
|
|
{
|
|
|
|
if (!_.text.IsWhitespace(GetCharacter(leftIndex)))
|
|
|
|
{
|
|
|
|
foundNonWhitespace = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
leftIndex += 1;
|
|
|
|
}
|
|
|
|
if (!foundNonWhitespace)
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
rightIndex = GetLength() - 1;
|
|
|
|
while (rightIndex >= 0)
|
|
|
|
{
|
|
|
|
if (!_.text.IsWhitespace(GetCharacter(rightIndex))) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
rightIndex -= 1;
|
|
|
|
}
|
|
|
|
selfCopy = Copy(leftIndex, rightIndex - leftIndex + 1);
|
|
|
|
Clear();
|
|
|
|
while (index < selfCopy.GetLength())
|
|
|
|
{
|
|
|
|
isWhitespace = _.text.IsWhitespace(selfCopy.GetCharacter(index));
|
|
|
|
if (foundNonWhitespace || !isWhitespace) {
|
|
|
|
AppendCharacter(selfCopy.GetCharacter(index));
|
|
|
|
}
|
|
|
|
if (fixInnerSpacings) {
|
|
|
|
foundNonWhitespace = !isWhitespace;
|
|
|
|
}
|
|
|
|
index += 1;
|
|
|
|
}
|
|
|
|
selfCopy.FreeSelf();
|
|
|
|
return self;
|
|
|
|
}
|
|
|
|
|
|
|
|
defaultproperties
|
|
|
|
{
|
|
|
|
CODEPOINT_NEWLINE = 10
|
|
|
|
CODEPOINT_ACCENT = 94
|
|
|
|
}
|