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/**
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* Base class for iterator, an auxiliary object for iterating through
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* a set of objects obtained from some context-dependent source.
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* Copyright 2022 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class Iter extends AcediaObject
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abstract;
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/**
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* Makes iterator pick next item.
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* Use `HasFinished()` to check whether you have iterated all of them.
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*
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* @return Reference to caller `Iterator` to allow for method chaining.
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*/
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public function Iter Next();
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/**
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* Returns current value pointed to by an iterator.
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*
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* Does not advance iteration: use `Next()` to pick next value.
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*
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* @return Current value being iterated over. If `Iterator()` has finished
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* iterating over all values or was not initialized - returns `none`.
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* Note that depending on context `none` values can also be returned,
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* use `LeaveOnlyNotNone()` method to prevent that.
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*/
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public function AcediaObject Get();
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/**
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* Checks if caller `Iterator` has finished iterating.
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*
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* @return `true` if caller `Iterator` has finished iterating or
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* was not initialized. `false` otherwise.
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*/
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public function bool HasFinished();
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/**
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* Makes caller iterator skip any `none` items during iteration.
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*
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* @return Reference to caller `Iterator` to allow for method chaining.
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*/
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public function Iter LeaveOnlyNotNone();
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defaultproperties
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{
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}
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