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Add console ability to temporarily change color

pull/8/head
Anton Tarasenko 4 years ago
parent
commit
1441c5b823
  1. 107
      sources/Console/ConsoleWriter.uc

107
sources/Console/ConsoleWriter.uc

@ -48,10 +48,20 @@ var private APlayer outputTarget;
var private ConsoleBuffer outputBuffer;
var private ConsoleAPI.ConsoleDisplaySettings displaySettings;
// Sometimes we want to output a certain part of text with a color
// different from the default one. However this requires to remember current
// default in additional variable, set new color and then return the old one.
// To slightly simplify this process we use pair of `UseColor()`/`ResetColor()`
// methods that use this variable to remember "real" default color and allowing
// us to quickly reset back to it.
// This also means that `displaySettings` can sometimes store "default"
// color information instead.
var private Color defaultColor;
public final function ConsoleWriter Initialize(
ConsoleAPI.ConsoleDisplaySettings newDisplaySettings)
{
defaultColor = newDisplaySettings.defaultColor;
displaySettings = newDisplaySettings;
if (outputBuffer == none) {
outputBuffer = ConsoleBuffer(_.memory.Allocate(class'ConsoleBuffer'));
@ -64,17 +74,50 @@ public final function ConsoleWriter Initialize(
}
/**
* Return current default color for caller `ConsoleWriter`.
* Return default color setting for caller `ConsoleWriter`. It can be
* temporarily overwritten by `UseColor()` method.
*
* This method returns default color, i.e. color that will be used if no other
* is specified by text you're outputting.
* If color is specified, this value will be ignored.
* This method returns default color setting, i.e. color that will be used
* if no other is specified by text you're outputting and if it was not
* overwritten with `UseColor()` method.
* To get color currently used for outputting text, see `GetColor()`
* method.
*
* Do note that `ConsoleWriter` can have two "default" colors: a "real"
* default and a "temporary" default: "temporary" one can be set with
* `UseColor()` method call to temporarily color certain part of the output and
* then revert to the "real" default color.
* This method always returns "real" default color.
*
* This value is not synchronized with the global value from `ConsoleAPI`
* (or such value from any other `ConsoleWriter`) and affects only
* output produced by this `ConsoleWriter`.
*
* @return Current default color.
* @return Current default color (the one that will be used to color output
* text after `ResetColor()` method call).
*/
public final function Color GetDefaultColor()
{
return defaultColor;
}
/**
* Return currently used default color for caller `ConsoleWriter`.
*
* This method returns default color, i.e. color that will be used if
* no other is specified by text you're outputting. If color is specified,
* this value is ignored.
* See also `GetDefaultColor()`.
*
* Do note that `ConsoleWriter` can have two "default" colors: a "real"
* default and a "temporary" default: "temporary" one can be set with
* `UseColor()` method call to temporarily color certain part of the output and
* then revert to the "real" default color.
* This method always return the color that will be actually used to
* output text, so "temporary" default if it's set and "real" default
* otherwise.
*
* @return Current default color (currently used to output text information).
*/
public final function Color GetColor()
{
@ -85,8 +128,12 @@ public final function Color GetColor()
* Sets default color for caller 'ConsoleWriter`'s output.
*
* This only changes default color, i.e. color that will be used if no other is
* specified by text you're outputting.
* If color is specified, this value will be ignored.
* specified by `newDefaultColor`. If color is specified, this value will
* be ignored.
*
* If you only want to quickly color certain part of output, it is better to
* use `UseColor()` method that temporarily changes used default color and
* allows to return to actual default color with `ResetColor()` method.
*
* This value is not synchronized with the global value from `ConsoleAPI`
* (or such value from any other `ConsoleWriter`) and affects only
@ -97,6 +144,7 @@ public final function Color GetColor()
*/
public final function ConsoleWriter SetColor(Color newDefaultColor)
{
defaultColor = newDefaultColor;
displaySettings.defaultColor = newDefaultColor;
if (outputBuffer != none) {
outputBuffer.SetSettings(displaySettings);
@ -104,6 +152,51 @@ public final function ConsoleWriter SetColor(Color newDefaultColor)
return self;
}
/**
* Sets "temporary" default color that can be reverted to "real" default color
* with `ResetColor()` method.
*
* For quickly coloring certain parts of output:
* `console.UseColor(_.color.blue).Write(blueMessage).ResetColor()`.
*
* This only changes default text color, i.e. color that will be used if no
* other is specified by `temporaryColor`. If color is specified, this value
* will be ignored.
*
* Consecutive calls do not "stack up" colors - only last one is remembered:
* `console.UseColor(_.color.blue).UseColor(_.color.green)` is the same as
* `console.UseColor(_.color.green)`.
*
* Use `SetColor()` to set both "real" and "temporary" color.
*
* @param temporaryColor Color to use as default one in the next console
* output calls until the `ResetColor()` method call.
* @return Returns caller `ConsoleWriter` to allow for method chaining.
*/
public final function ConsoleWriter UseColor(Color temporaryColor)
{
displaySettings.defaultColor = temporaryColor;
if (outputBuffer != none) {
outputBuffer.SetSettings(displaySettings);
}
return self;
}
/**
* Resets "temporary" default text color to "real" default color.
* See `UseColor()` for details.
*
* @return Returns caller `ConsoleWriter` to allow for method chaining.
*/
public final function ConsoleWriter ResetColor()
{
displaySettings.defaultColor = defaultColor;
if (outputBuffer != none) {
outputBuffer.SetSettings(displaySettings);
}
return self;
}
/**
* Return current visible limit that describes how many (at most)
* visible characters can be output in the console line.

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