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@ -518,12 +518,16 @@ public final function ArrayList SetBool( |
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bool value, |
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bool value, |
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optional bool asRef) |
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optional bool asRef) |
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{ |
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{ |
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local AcediaObject newValue; |
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if (asRef) { |
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if (asRef) { |
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SetItem(index, _.ref.bool(value)); |
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newValue = _.ref.bool(value); |
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} |
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} |
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else { |
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else { |
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SetItem(index, _.box.bool(value)); |
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newValue = _.box.bool(value); |
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} |
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} |
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SetItem(index, newValue); |
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newValue.FreeSelf(); |
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return self; |
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return self; |
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} |
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} |
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@ -581,12 +585,16 @@ public final function ArrayList SetByte( |
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byte value, |
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byte value, |
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optional bool asRef) |
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optional bool asRef) |
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{ |
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{ |
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local AcediaObject newValue; |
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if (asRef) { |
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if (asRef) { |
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SetItem(index, _.ref.byte(value)); |
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newValue = _.ref.byte(value); |
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} |
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} |
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else { |
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else { |
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SetItem(index, _.box.byte(value)); |
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newValue = _.box.byte(value); |
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} |
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} |
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SetItem(index, newValue); |
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newValue.FreeSelf(); |
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return self; |
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return self; |
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} |
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} |
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@ -644,12 +652,16 @@ public final function ArrayList SetInt( |
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int value, |
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int value, |
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optional bool asRef) |
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optional bool asRef) |
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{ |
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{ |
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local AcediaObject newValue; |
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if (asRef) { |
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if (asRef) { |
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SetItem(index, _.ref.int(value)); |
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newValue = _.ref.int(value); |
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} |
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} |
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else { |
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else { |
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SetItem(index, _.box.int(value)); |
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newValue = _.box.int(value); |
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} |
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} |
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SetItem(index, newValue); |
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newValue.FreeSelf(); |
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return self; |
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return self; |
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} |
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} |
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@ -707,12 +719,16 @@ public final function ArrayList SetFloat( |
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float value, |
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float value, |
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optional bool asRef) |
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optional bool asRef) |
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{ |
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{ |
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local AcediaObject newValue; |
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if (asRef) { |
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if (asRef) { |
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SetItem(index, _.ref.float(value)); |
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newValue = _.ref.float(value); |
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} |
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} |
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else { |
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else { |
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SetItem(index, _.box.float(value)); |
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newValue = _.box.float(value); |
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} |
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} |
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SetItem(index, newValue); |
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newValue.FreeSelf(); |
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return self; |
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return self; |
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} |
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} |
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