Anton Tarasenko
2 years ago
8 changed files with 81 additions and 39 deletions
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/** |
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* Acedia's default `ServerTimeAPIBase` API implementation |
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* Copyright 2021-2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ServerTimeAPI extends ServerTimeAPIBase; |
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public function Timer NewTimer( |
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optional float interval, |
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optional bool autoReset) |
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{ |
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return Timer(_.memory.Allocate(class'Timer')) |
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.SetInterval(interval) |
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.SetAutoReset(autoReset); |
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} |
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public function Timer StartTimer(float interval, optional bool autoReset) |
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{ |
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return Timer(_.memory.Allocate(class'Timer')) |
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.SetInterval(interval) |
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.SetAutoReset(autoReset) |
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.Start(); |
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} |
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public function RealTimer NewRealTimer( |
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optional float interval, |
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optional bool autoReset) |
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{ |
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local RealTimer newTimer; |
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newTimer = RealTimer(_.memory.Allocate(class'RealTimer')); |
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newTimer.SetInterval(interval).SetAutoReset(autoReset); |
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return newTimer; |
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} |
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public function RealTimer StartRealTimer( |
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float interval, |
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optional bool autoReset) |
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{ |
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local RealTimer newTimer; |
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newTimer = RealTimer(_.memory.Allocate(class'RealTimer')); |
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newTimer.SetInterval(interval) |
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.SetAutoReset(autoReset) |
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.Start(); |
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return newTimer; |
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} |
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defaultproperties |
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{ |
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} |
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