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@ -22,10 +22,10 @@ class ACommandNick extends Command;
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//'dosh' for giving dosh (subcommand for setting it, options for min/max resulting value, silent) |
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protected function BuildData(CommandDataBuilder builder) |
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{ |
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builder.Name(P("nick")).Summary(P("Changes player's nickname.")); |
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builder.Name(P("nick")).Summary(P("Changes nickname.")); |
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builder.RequireTarget(); |
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builder.ParamText(P("nick")) |
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.Describe(P("Sets new nickname to the targeted players.")); |
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builder.ParamRemainder(P("nick")) |
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.Describe(P("Changes nickname of targeted players to <nick>.")); |
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} |
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protected function ExecutedFor(APlayer player, CommandCall result) |
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