Anton Tarasenko
3 years ago
6 changed files with 294 additions and 50 deletions
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|
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/** |
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* Signal class implementation for `PlayerAPI`'s `OnPlayerNameChanged` signal. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class PlayerAPI_OnPlayerNameChanged_Signal extends Signal; |
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|
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public final function Emit(EPlayer player, Text oldName, Text newName) |
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{ |
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local Slot nextSlot; |
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StartIterating(); |
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nextSlot = GetNextSlot(); |
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while (nextSlot != none) |
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{ |
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PlayerAPI_OnPlayerNameChanged_Slot(nextSlot) |
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.connect(player, oldName, newName); |
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nextSlot = GetNextSlot(); |
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} |
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CleanEmptySlots(); |
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} |
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|
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defaultproperties |
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{ |
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relatedSlotClass = class'PlayerAPI_OnPlayerNameChanged_Slot' |
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} |
@ -0,0 +1,40 @@
|
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/** |
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* Slot class implementation for `PlayerAPI`'s `OnPlayerNameChanged` signal. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class PlayerAPI_OnPlayerNameChanged_Slot extends Slot; |
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|
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delegate connect(EPlayer player, Text oldName, Text newName) |
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{ |
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DummyCall(); |
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} |
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|
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protected function Constructor() |
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{ |
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connect = none; |
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} |
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|
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protected function Finalizer() |
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{ |
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super.Finalizer(); |
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connect = none; |
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} |
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|
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defaultproperties |
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{ |
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} |
@ -0,0 +1,39 @@
|
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/** |
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* Signal class implementation for `PlayerAPI`'s `OnPlayerNameChanging` signal. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class PlayerAPI_OnPlayerNameChanging_Signal extends Signal; |
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|
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public final function Emit(EPlayer player, Text oldName, MutableText newName) |
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{ |
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local Slot nextSlot; |
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StartIterating(); |
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nextSlot = GetNextSlot(); |
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while (nextSlot != none) |
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{ |
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PlayerAPI_OnPlayerNameChanging_Slot(nextSlot) |
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.connect(player, oldName, newName); |
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nextSlot = GetNextSlot(); |
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} |
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CleanEmptySlots(); |
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} |
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|
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defaultproperties |
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{ |
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relatedSlotClass = class'PlayerAPI_OnPlayerNameChanging_Slot' |
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} |
@ -0,0 +1,40 @@
|
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/** |
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* Slot class implementation for `PlayerAPI`'s `OnPlayerNameChanging` signal. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class PlayerAPI_OnPlayerNameChanging_Slot extends Slot; |
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|
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delegate connect(EPlayer player, Text oldName, MutableText newName) |
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{ |
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DummyCall(); |
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} |
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|
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protected function Constructor() |
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{ |
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connect = none; |
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} |
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|
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protected function Finalizer() |
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{ |
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super.Finalizer(); |
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connect = none; |
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} |
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|
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defaultproperties |
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{ |
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} |
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