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Fix comment typoes in `MemoryAPI`

pull/8/head
Anton Tarasenko 2 years ago
parent
commit
cb49a9d495
  1. 8
      sources/BaseRealm/API/Memory/MemoryAPI.uc

8
sources/BaseRealm/API/Memory/MemoryAPI.uc

@ -49,7 +49,7 @@ class MemoryAPI extends AcediaObject;
* THEM after you've release them. Regardless of whether they were actually * THEM after you've release them. Regardless of whether they were actually
* deallocated. * deallocated.
* *
* There's also a set of auxiliry methods for either loading `class`es from * There's also a set of auxiliary methods for either loading `class`es from
* their `BaseText`/`string`-given names or even directly creating objects of * their `BaseText`/`string`-given names or even directly creating objects of
* said classes. * said classes.
* *
@ -207,7 +207,7 @@ public final function Object Allocate(
/** /**
* Creates a new `Object` of a given class using its `BaseText` * Creates a new `Object` of a given class using its `BaseText`
* respresentation. * representation.
* *
* For `AcediaObject`s calls constructors and tries (uses them only if they * For `AcediaObject`s calls constructors and tries (uses them only if they
* aren't forbidden for a given class) to make use of their classes' object * aren't forbidden for a given class) to make use of their classes' object
@ -237,7 +237,7 @@ public final function Object AllocateByReference(
/** /**
* Creates a new `Object` of a given class using its `string` * Creates a new `Object` of a given class using its `string`
* respresentation. * representation.
* *
* For `AcediaObject`s calls constructors and tries (uses them only if they * For `AcediaObject`s calls constructors and tries (uses them only if they
* aren't forbidden for a given class) to make use of their classes' object * aren't forbidden for a given class) to make use of their classes' object
@ -365,7 +365,7 @@ public final function FreeMany(array<Object> objectsToRelease)
* Pools won't be dropped regardless of this parameter if no `LevelCore` is * Pools won't be dropped regardless of this parameter if no `LevelCore` is
* found. * found.
* @return `true` if garbage collection successfully happened and `false` if it * @return `true` if garbage collection successfully happened and `false` if it
* failed. Garbage colelction can only fail if no `LevelCore` was yet * failed. Garbage collection can only fail if no `LevelCore` was yet
* setup. * setup.
*/ */
public final function bool CollectGarbage(optional bool keepAcediaPools) public final function bool CollectGarbage(optional bool keepAcediaPools)

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