20 Commits (8507a79f6e92b196cc3796c6594d30d409a6190d)

Author SHA1 Message Date
Anton Tarasenko e7372c8b6d Add `FindInstance()` method for `MutatorAPI` 2 years ago
Anton Tarasenko 0b33d18927 Add `SchedulerAPI` 2 years ago
Anton Tarasenko 33577660d9 Refactor `TimeAPI`, add it to client side 2 years ago
Anton Tarasenko 2293ffe132 Rename API classes to better fit naming model 2 years ago
Anton Tarasenko b71e52eb5c Move API implementations into separate directory 2 years ago
Anton Tarasenko 8c3729fbdc Fix `_client.unreal` using server API's classes 2 years ago
Anton Tarasenko 6d3edfa545 Fix `ServerUnrealAPI` not using base API classes 2 years ago
Anton Tarasenko 2f2ad13952 Change Acedia's base actor function to `simulated` 2 years ago
Anton Tarasenko c92e3d0435 Add client-side `UnrealAPI` 2 years ago
Anton Tarasenko 28895baa88 Refactor shutting down process 2 years ago
Anton Tarasenko c6b8f53e94 Change Base API to be abstract 2 years ago
Anton Tarasenko 38b024d2ce Change `TimeAPI` to choose class from adapter 2 years ago
Anton Tarasenko 72a5a964f8 Change `UnrealAPI` to load depending on adapter 2 years ago
Anton Tarasenko 5e6f414c0b Move `UnrealAPI` into `ServerGlobal` 2 years ago
Anton Tarasenko 85aed2889d Change default mutate hooking into side effects 2 years ago
Anton Tarasenko 9150e7f95e Remove unnecessary `ConnectionService` start 2 years ago
Anton Tarasenko 9e86c4c23b Add `AcediaAdapter` class 2 years ago
Anton Tarasenko 9bd8c09077 Change health API to lazily replace damage types 2 years ago
Anton Tarasenko 71248cb1c4 Add `SideEffect`s class 2 years ago
Anton Tarasenko 372264d8ee Change project folder structure 2 years ago