UnrealScript library and basis for all Acedia Framework mods
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Anton Tarasenko 9b4652bed7 Add `GetEntry()` method to `AssociativeArray` 3 years ago
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Aliases Fix aliases error definitions being public 4 years ago
Avarice Remove `StaticConstructor()` from Avarice feature 3 years ago
Color Change json colors 4 years ago
Commands Change how Acedia's config swapping works 3 years ago
Console Fix method description in `ConsoleWriter` 4 years ago
Data Add `GetEntry()` method to `AssociativeArray` 3 years ago
Events Add signal/slot classes for simple signature 4 years ago
Features Change how Acedia's config swapping works 3 years ago
Gameplay Add first draft of API for the game mechanics 4 years ago
Logger Add support for multiple (custom) loggers 4 years ago
Memory Comment about calling `AcediaActor`'s constructors 4 years ago
Players Add `GetLocation()` method to `APlayer` 4 years ago
Services/Connection Change how new players are tracked 4 years ago
Testing Add support for multiple (custom) loggers 4 years ago
Text Refactor utf8 encoder and decoder 3 years ago
Time Add timers and `TimeAPI` 4 years ago
Types Fix docs about `StaticConstructor()` 3 years ago
Unreal Fix unnecessarily requiring `ActorService` 3 years ago
Users Refactor for Acedia v0.1.dev2 4 years ago
AcediaObjectPool.uc Refactor for Acedia v0.1.dev2 4 years ago
AcediaReplicationInfo.uc Initial commit 4 years ago
CoreService.uc Refactor for Acedia v0.1.dev2 4 years ago
Global.uc Initial Avarice feature commit 3 years ago
Manifest.uc Change Avarice to work with Acedia's multi-config 3 years ago
Service.uc Fix invalid log definition 4 years ago
Singleton.uc Refactor for Acedia v0.1.dev2 4 years ago
_manifest.uc Refactor for Acedia v0.1.dev2 4 years ago