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Fix method naming for `FixAmmoSelling`

master
Anton Tarasenko 4 years ago
parent
commit
4908684438
  1. 4
      sources/FixAmmoSelling/MutatorListener_FixAmmoSelling.uc

4
sources/FixAmmoSelling/MutatorListener_FixAmmoSelling.uc

@ -29,7 +29,7 @@ static function bool CheckReplacement(Actor other, out byte isSuperRelevant)
// as they might not even exist on clients. // as they might not even exist on clients.
if (class'FixAmmoSelling'.static.IsReplacer(other.class)) if (class'FixAmmoSelling'.static.IsReplacer(other.class))
{ {
ReplacePickupWith(Pickup(other)); ReplaceOldPickup(Pickup(other));
return false; return false;
} }
CheckAbusableWeapon(KFWeapon(other)); CheckAbusableWeapon(KFWeapon(other));
@ -49,7 +49,7 @@ private static function CheckAbusableWeapon(KFWeapon newWeapon)
// This function recreates the logic of 'KFWeapon.DropFrom()', // This function recreates the logic of 'KFWeapon.DropFrom()',
// since standard 'ReplaceWith' function produces bad results. // since standard 'ReplaceWith' function produces bad results.
private static function ReplacePickupWith(Pickup oldPickup) private static function ReplaceOldPickup(Pickup oldPickup)
{ {
local Pawn instigator; local Pawn instigator;
local Pickup newPickup; local Pickup newPickup;

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