Anton Tarasenko
5 years ago
3 changed files with 693 additions and 0 deletions
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|
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/** |
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* This class implements JSON array storage capabilities. |
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* Array stores ordered JSON values that can be referred by their index. |
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* It can contain any mix of JSON value types and cannot have any gaps, |
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* i.e. in array of length N, there must be a valid value for all indices |
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* from 0 to N-1. |
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* Copyright 2020 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class JSONArray extends JSONBase; |
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|
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// Data will simply be stored as an array of JSON values |
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var private array<JSONStorageValue> data; |
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// Return type of value stored at a given index. |
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// Returns `JSON_Undefined` if and only if given index is out of bounds. |
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public final function JSONType GetType(int index) |
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{ |
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if (index < 0) return JSON_Undefined; |
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if (index >= data.length) return JSON_Undefined; |
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return data[index].type; |
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} |
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// Returns current length of this array. |
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public final function int GetLength() |
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{ |
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return data.length; |
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} |
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|
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// Changes length of this array. |
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// In case of the increase - fills new indices with `null` values. |
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public final function SetLength(int newLength) |
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{ |
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local int i; |
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local int oldLength; |
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oldLength = data.length; |
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data.length = newLength; |
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if (oldLength >= newLength) |
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{ |
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return; |
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} |
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i = oldLength; |
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while (i < newLength) |
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{ |
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SetNull(i); |
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i += 1; |
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} |
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} |
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|
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// Following functions are getters for various types of variables. |
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// Getter for null value simply checks if it's null |
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// and returns true/false as a result. |
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// Getters for simple types (number, string, boolean) can have optional |
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// default value specified, that will be returned if requested variable |
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// doesn't exist or has a different type. |
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// Getters for object and array types don't take default values and |
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// will simply return `none`. |
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public final function float GetNumber(int index, optional float defaultValue) |
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{ |
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if (index < 0) return defaultValue; |
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if (index >= data.length) return defaultValue; |
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if (data[index].type != JSON_Number) return defaultValue; |
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return data[index].numberValue; |
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} |
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public final function string GetString(int index, optional string defaultValue) |
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{ |
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if (index < 0) return defaultValue; |
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if (index >= data.length) return defaultValue; |
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if (data[index].type != JSON_String) return defaultValue; |
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return data[index].stringValue; |
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} |
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public final function bool GetBoolean(int index, optional bool defaultValue) |
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{ |
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if (index < 0) return defaultValue; |
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if (index >= data.length) return defaultValue; |
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if (data[index].type != JSON_Boolean) return defaultValue; |
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return data[index].booleanValue; |
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} |
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public final function bool IsNull(int index) |
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{ |
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if (index < 0) return false; |
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if (index >= data.length) return false; |
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return (data[index].type == JSON_Null); |
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} |
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public final function JSONArray GetArray(int index) |
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{ |
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if (index < 0) return none; |
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if (index >= data.length) return none; |
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if (data[index].type != JSON_Array) return none; |
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return JSONArray(data[index].complexValue); |
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} |
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public final function JSONObject GetObject(int index) |
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{ |
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if (index < 0) return none; |
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if (index >= data.length) return none; |
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if (data[index].type != JSON_Object) return none; |
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return JSONObject(data[index].complexValue); |
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} |
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// Following functions provide simple setters for boolean, string, number |
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// and null values. |
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// If passed index is negative - does nothing. |
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// If index lies beyond array length (`>= GetLength()`), - |
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// these functions will expand array in the same way as `GetLength()` function. |
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// This can be prevented by setting optional parameter `preventExpansion` to |
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// `false` (nothing will be done in this case). |
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// They return object itself, allowing user to chain calls like this: |
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// `array.SetNumber("num1", 1).SetNumber("num2", 2);`. |
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public final function JSONArray SetNumber |
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( |
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int index, |
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float value, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_Number; |
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newStorageValue.numberValue = value; |
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data[index] = newStorageValue; |
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return self; |
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} |
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public final function JSONArray SetString |
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( |
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int index, |
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string value, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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|
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_String; |
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newStorageValue.stringValue = value; |
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data[index] = newStorageValue; |
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return self; |
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} |
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public final function JSONArray SetBoolean |
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( |
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int index, |
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bool value, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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|
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_Boolean; |
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newStorageValue.booleanValue = value; |
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data[index] = newStorageValue; |
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return self; |
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} |
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public final function JSONArray SetNull |
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( |
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int index, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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|
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_Null; |
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data[index] = newStorageValue; |
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return self; |
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} |
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|
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// JSON array and object types don't have setters, but instead have |
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// functions to create a new, empty array/object under a certain name. |
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// If passed index is negative - does nothing. |
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// If index lies beyond array length (`>= GetLength()`), - |
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// these functions will expand array in the same way as `GetLength()` function. |
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// This can be prevented by setting optional parameter `preventExpansion` to |
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// `false` (nothing will be done in this case). |
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// They return object itself, allowing user to chain calls like this: |
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// `array.CreateObject("sub object").CreateArray("sub array");`. |
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public final function JSONArray CreateArray |
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( |
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int index, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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|
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_Array; |
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newStorageValue.complexValue = new class'JSONArray'; |
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data[index] = newStorageValue; |
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return self; |
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} |
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public final function JSONArray CreateObject |
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( |
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int index, |
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optional bool preventExpansion |
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) |
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{ |
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local JSONStorageValue newStorageValue; |
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if (index < 0) return self; |
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|
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if (index >= data.length) |
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{ |
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if (preventExpansion) |
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{ |
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return self; |
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} |
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else |
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{ |
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SetLength(index + 1); |
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} |
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} |
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newStorageValue.type = JSON_Object; |
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newStorageValue.complexValue = new class'JSONObject'; |
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data[index] = newStorageValue; |
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return self; |
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} |
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// Wrappers for setter functions that don't take index or |
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// `preventExpansion` parameters and add/create value at the end of the array. |
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public final function JSONArray AddNumber(float value) |
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{ |
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return SetNumber(data.length, value); |
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} |
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public final function JSONArray AddString(string value) |
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{ |
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return SetString(data.length, value); |
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} |
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public final function JSONArray AddBoolean(bool value) |
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{ |
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return SetBoolean(data.length, value); |
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} |
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public final function JSONArray AddNull() |
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{ |
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return SetNull(data.length); |
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} |
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public final function JSONArray AddArray() |
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{ |
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return CreateArray(data.length); |
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} |
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public final function JSONArray AddObject() |
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{ |
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return CreateObject(data.length); |
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} |
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// Removes up to `amount` of values, starting from a given index. |
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// If `index` falls outside array boundaries - nothing will be done. |
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// Returns `true` if value was actually removed and `false` if it didn't exist. |
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public final function bool RemoveValue(int index, optional int amount) |
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{ |
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if (index < 0) return false; |
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if (index >= data.length) return false; |
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if (amount < 1) return false; |
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amount = Max(amount, 1); |
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amount = Min(amount, data.length - index); |
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data.Remove(index, amount); |
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return true; |
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} |
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defaultproperties |
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{ |
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} |
@ -0,0 +1,70 @@
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/** |
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* JSON is an open standard file format, and data interchange format, |
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* that uses human-readable text to store and transmit data objects |
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* consisting of name–value pairs and array data types. |
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* For more information refer to https://en.wikipedia.org/wiki/JSON |
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* This is a base class for implementation of JSON data storage for Acedia. |
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* It does not implement parsing and printing from/into human-readable |
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* text representation, just provides means to store such information. |
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* |
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* JSON data is stored as an object (represented via `JSONObject`) that |
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* contains a set of name-value pairs, where value can be |
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* a number, string, boolean value, another object or |
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* an array (represented by `JSONArray`). |
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* Copyright 2020 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, version 3 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* Acedia is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class JSONBase extends Object; |
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// Enumeration for possible types of JSON values. |
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enum JSONType |
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{ |
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// Technical type, used to indicate that requested value is missing. |
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// Undefined values are not part of JSON format. |
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JSON_Undefined, |
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// An empty value, in teste representation defined by a single word "null". |
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JSON_Null, |
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// A number, recorded as a float. |
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// JSON itself doesn't specify whether number is an integer or float. |
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JSON_Number, |
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// A string. |
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JSON_String, |
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// A bool value. |
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JSON_Boolean, |
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// Array of other JSON values, stored without names; |
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// Single array can contain any mix of value types. |
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JSON_Array, |
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// Another JSON object, i.e. associative array of name-value pairs |
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JSON_Object |
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}; |
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// Stores a single JSON value |
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struct JSONStorageValue |
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{ |
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// What type is stored exactly? |
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// Depending on that, uses one of the other fields as a storage. |
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var public JSONType type; |
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var protected float numberValue; |
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var protected string stringValue; |
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var protected bool booleanValue; |
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// Used for storing both JSON objects and arrays. |
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var protected JSONBase complexValue; |
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}; |
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defaultproperties |
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{ |
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} |
@ -0,0 +1,272 @@
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/** |
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* This class implements JSON object storage capabilities. |
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* Whenever one wants to store JSON data, they need to define such object. |
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* It stores name-value pairs, where names are strings and values can be: |
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* ~ Boolean, string, null or number (float in this implementation) data; |
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* ~ Other JSON objects; |
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* ~ JSON Arrays (see `JSONArray` class). |
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* |
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* This implementation provides getters and setters for boolean, string, |
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* null or number types that allow to freely set and fetch their values |
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* by name. |
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* JSON objects and arrays can be fetched by getters, but you cannot |
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* add existing object or array to another object. Instead one has to create |
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* a new, empty object with a certain name and then fill it with data. |
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* This allows to avoid loop situations, where object is contained in itself. |
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* Functions to remove existing values are also provided and are applicable |
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* to all variable types. |
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* Setters can also be used to overwrite any value by a different value, |
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* even of a different type. |
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* Copyright 2020 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, version 3 of the License, or |
||||
* (at your option) any later version. |
||||
* |
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* Acedia is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
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* You should have received a copy of the GNU General Public License |
||||
* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class JSONObject extends JSONBase; |
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|
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// We will store all our data as a simple array of key(name)-value pairs. |
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struct JSONKeyValuePair |
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{ |
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var string key; |
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var JSONStorageValue value; |
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}; |
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var private array<JSONKeyValuePair> data; |
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|
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// Returns index of key-value pair in `data` with a given key. |
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// Returns `-1` if such a pair does not exist in `data`. |
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private final function int GetIndex(string key) |
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{ |
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local int i; |
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for (i = 0; i < data.length; i += 1) |
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{ |
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if (key == data[i].key) |
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{ |
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return i; |
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} |
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} |
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return -1; |
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} |
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|
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// Returns `JSONType` of a variable with a given key in our data. |
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// This function can be used to check if certain variable exists |
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// in this object, since if such variable does not exist - |
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// function will return `JSON_Undefined`. |
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public final function JSONType GetType(string key) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return JSON_Undefined; |
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|
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return data[index].value.type; |
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} |
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|
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// Following functions are getters for various types of variables. |
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// Getter for null value simply checks if it's null |
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// and returns true/false as a result. |
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// Getters for simple types (number, string, boolean) can have optional |
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// default value specified, that will be returned if requested variable |
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// doesn't exist or has a different type. |
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// Getters for object and array types don't take default values and |
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// will simply return `none`. |
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public final function float GetNumber(string key, optional float defaultValue) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return defaultValue; |
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if (data[index].value.type != JSON_Number) return defaultValue; |
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|
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return data[index].value.numberValue; |
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} |
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|
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public final function string GetString(string key, optional string defaultValue) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return defaultValue; |
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if (data[index].value.type != JSON_String) return defaultValue; |
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|
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return data[index].value.stringValue; |
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} |
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|
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public final function bool GetBoolean(string key, optional bool defaultValue) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return defaultValue; |
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if (data[index].value.type != JSON_Boolean) return defaultValue; |
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|
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return data[index].value.booleanValue; |
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} |
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|
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public final function bool IsNull(string key) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return false; |
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if (data[index].value.type != JSON_Null) return false; |
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|
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return (data[index].value.type == JSON_Null); |
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} |
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|
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public final function JSONArray GetArray(string key) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return none; |
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if (data[index].value.type != JSON_Array) return none; |
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|
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return JSONArray(data[index].value.complexValue); |
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} |
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|
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public final function JSONObject GetObject(string key) |
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{ |
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local int index; |
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index = GetIndex(key); |
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if (index < 0) return none; |
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if (data[index].value.type != JSON_Object) return none; |
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|
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return JSONObject(data[index].value.complexValue); |
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} |
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|
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// Following functions provide simple setters for boolean, string, number |
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// and null values. |
||||
// They return object itself, allowing user to chain calls like this: |
||||
// `object.SetNumber("num1", 1).SetNumber("num2", 2);`. |
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public final function JSONObject SetNumber(string key, float value) |
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{ |
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local int index; |
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local JSONKeyValuePair newKeyValuePair; |
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local JSONStorageValue newStorageValue; |
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index = GetIndex(key); |
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if (index < 0) |
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{ |
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index = data.length; |
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} |
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newStorageValue.type = JSON_Number; |
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newStorageValue.numberValue = value; |
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newKeyValuePair.key = key; |
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newKeyValuePair.value = newStorageValue; |
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data[index] = newKeyValuePair; |
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return self; |
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} |
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|
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public final function JSONObject SetString(string key, string value) |
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{ |
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local int index; |
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local JSONKeyValuePair newKeyValuePair; |
||||
local JSONStorageValue newStorageValue; |
||||
index = GetIndex(key); |
||||
if (index < 0) |
||||
{ |
||||
index = data.length; |
||||
} |
||||
newStorageValue.type = JSON_String; |
||||
newStorageValue.stringValue = value; |
||||
newKeyValuePair.key = key; |
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newKeyValuePair.value = newStorageValue; |
||||
data[index] = newKeyValuePair; |
||||
return self; |
||||
} |
||||
|
||||
public final function JSONObject SetBoolean(string key, bool value) |
||||
{ |
||||
local int index; |
||||
local JSONKeyValuePair newKeyValuePair; |
||||
local JSONStorageValue newStorageValue; |
||||
index = GetIndex(key); |
||||
if (index < 0) |
||||
{ |
||||
index = data.length; |
||||
} |
||||
newStorageValue.type = JSON_Boolean; |
||||
newStorageValue.booleanValue = value; |
||||
newKeyValuePair.key = key; |
||||
newKeyValuePair.value = newStorageValue; |
||||
data[index] = newKeyValuePair; |
||||
return self; |
||||
} |
||||
|
||||
public final function JSONObject SetNull(string key) |
||||
{ |
||||
local int index; |
||||
local JSONKeyValuePair newKeyValuePair; |
||||
local JSONStorageValue newStorageValue; |
||||
index = GetIndex(key); |
||||
if (index < 0) |
||||
{ |
||||
index = data.length; |
||||
} |
||||
newStorageValue.type = JSON_Null; |
||||
newKeyValuePair.key = key; |
||||
newKeyValuePair.value = newStorageValue; |
||||
data[index] = newKeyValuePair; |
||||
return self; |
||||
} |
||||
|
||||
// JSON array and object types don't have setters, but instead have |
||||
// functions to create a new, empty array/object under a certain name. |
||||
// They return object itself, allowing user to chain calls like this: |
||||
// `object.CreateObject("folded object").CreateArray("names list");`. |
||||
public final function JSONObject CreateArray(string key) |
||||
{ |
||||
local int index; |
||||
local JSONKeyValuePair newKeyValuePair; |
||||
local JSONStorageValue newStorageValue; |
||||
index = GetIndex(key); |
||||
if (index < 0) |
||||
{ |
||||
index = data.length; |
||||
} |
||||
newStorageValue.type = JSON_Array; |
||||
newStorageValue.complexValue = new class'JSONArray'; |
||||
newKeyValuePair.key = key; |
||||
newKeyValuePair.value = newStorageValue; |
||||
data[index] = newKeyValuePair; |
||||
return self; |
||||
} |
||||
|
||||
public final function JSONObject CreateObject(string key) |
||||
{ |
||||
local int index; |
||||
local JSONKeyValuePair newKeyValuePair; |
||||
local JSONStorageValue newStorageValue; |
||||
index = GetIndex(key); |
||||
if (index < 0) |
||||
{ |
||||
index = data.length; |
||||
} |
||||
newStorageValue.type = JSON_Object; |
||||
newStorageValue.complexValue = new class'JSONObject'; |
||||
newKeyValuePair.key = key; |
||||
newKeyValuePair.value = newStorageValue; |
||||
data[index] = newKeyValuePair; |
||||
return self; |
||||
} |
||||
|
||||
// Removes values with a given name. |
||||
// Returns `true` if value was actually removed and `false` if it didn't exist. |
||||
public final function bool RemoveValue(string key) |
||||
{ |
||||
local int index; |
||||
index = GetIndex(key); |
||||
if (index < 0) return false; |
||||
|
||||
data.Remove(index, 1); |
||||
return true; |
||||
} |
||||
|
||||
defaultproperties |
||||
{ |
||||
} |
Loading…
Reference in new issue