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@ -139,12 +139,23 @@ public final function InjectIntoVotingHandler() |
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private function VotingHandler.MapVoteGameConfig BuildVotingHandlerConfig( |
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private function VotingHandler.MapVoteGameConfig BuildVotingHandlerConfig( |
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GameMode gameMode) |
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GameMode gameMode) |
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{ |
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{ |
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local MutableText nextColoredName; |
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local VotingHandler.MapVoteGameConfig result; |
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local VotingHandler.MapVoteGameConfig result; |
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result.gameClass = _.text.IntoString(gameMode.GetGameTypeClass()); |
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result.gameClass = _.text.IntoString(gameMode.GetGameTypeClass()); |
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result.gameName = _.text.ToColoredString(gameMode.GetTitle()); |
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result.prefix = _.text.IntoString(gameMode.GetMapPrefix()); |
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result.prefix = _.text.IntoString(gameMode.GetMapPrefix()); |
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result.acronym = _.text.IntoString(gameMode.GetAcronym()); |
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nextColoredName = gameMode |
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.GetTitle() |
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.IntoMutableText() |
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.ChangeDefaultColor(_.color.white); |
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result.gameName = _.text.IntoColoredString(nextColoredName) |
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$ _.color.GetColorTag(_.color.White); |
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nextColoredName = gameMode |
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.GetAcronym() |
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.IntoMutableText() |
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.ChangeDefaultColor(_.color.white); |
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result.acronym = _.text.IntoColoredString(nextColoredName) |
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$ _.color.GetColorTag(_.color.White); |
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result.mutators = BuildMutatorString(gameMode); |
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result.mutators = BuildMutatorString(gameMode); |
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result.options = BuildOptionsString(gameMode); |
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result.options = BuildOptionsString(gameMode); |
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return result; |
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return result; |
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