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[default FutilityChat]
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autoEnable=true
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;= How to color text chat messages?
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;=
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;= 1. `CCS_DoNothing` - do not change color in any way;
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;= 2. `CCS_TeamColorForced` - force players' team colors for
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;= their messages;
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;= 3. `CCS_ConfigColorForced` - force `configuredColor` value for
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;= players' messages;
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;= 4. `CCS_TeamColorCustom` - use players' team colors for
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;= their messages by default, but allow to change color with formatted tags
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;= (e.g. "Stop right there, {$crimson criminal} scum!");
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;= 5. `CCS_ConfigColorCustom` - use `configuredColor` value for
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;= messages by default, but allow to change color with formatted
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;= tags (e.g. "Stop right there, {$crimson criminal} scum!");
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;=
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;= Default is `CCS_DoNothing`, corresponding to vanilla behaviour.
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colorSetting=CCS_DoNothing
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;= Color that will be used if either of `CCS_ConfigColorForced` or
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;= `CCS_ConfigColorCustom` options were used in `colorSetting`.
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;= Default value is white: (R=255,G=255,B=255,A=255), has no vanilla
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;= equivalent.
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configuredColor=(R=255,G=255,B=255,A=255)
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;= Allows to modify team color's value for the chat messages
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;= (if either of `CCS_TeamColorForced` or `CCS_TeamColorCustom` options
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;= were used) to be lighter or darker.
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;= This value is clamped between -1 and 1:
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;=
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;= * `0` means using the same color;
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;= * range (0; 1) - gives you lighter colors (`1` being white);
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;= * range (-1; 0) - gives you darker colors (`-1` being black);
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;=
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;= Default value is `0.6`, has no vanilla equivalent.
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teamColorModifier=0.6
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