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/**
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* Command for managing features.
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* Copyright 2022 Anton Tarasenko
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*------------------------------------------------------------------------------
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* This file is part of Acedia.
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*
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* Acedia is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3 of the License, or
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* (at your option) any later version.
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*
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* Acedia is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>.
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*/
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class ACommandFeature extends Command
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dependson(PendingConfigsTool);
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var private class<Feature> selectedFeatureClass;
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var private Text selectedConfigName;
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var private PendingConfigsTool pendingConfigs;
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var private ACommandFeature_Announcer announcer;
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protected function Constructor()
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{
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pendingConfigs =
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PendingConfigsTool(_.memory.Allocate(class'PendingConfigsTool'));
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super.Constructor();
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}
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protected function Finalizer()
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{
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_.memory.Free(announcer);
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_.memory.Free(pendingConfigs);
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super.Finalizer();
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}
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protected function BuildData(CommandDataBuilder builder)
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{
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builder.Name(P("feature")).Group(P("admin"))
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.Summary(P("Managing features."))
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.Describe(P("Command for displaying and enabling/disabling features."));
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builder.SubCommand(P("enable"))
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.ParamText(P("feature"))
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.OptionalParams()
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.ParamText(P("config"))
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.Describe(P("Enables specified <feature>."));
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builder.SubCommand(P("disable"))
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.ParamText(P("feature"))
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.Describe(P("Disables specified <feature>."));
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builder.SubCommand(P("showconf"))
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.ParamText(P("feature"))
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.ParamText(P("config"));
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builder.SubCommand(P("editconf"))
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.ParamText(P("feature"))
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.ParamText(P("config"))
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.ParamText(P("variable path"))
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.ParamRemainder(P("value"));
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announcer = ACommandFeature_Announcer(
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_.memory.Allocate(class'ACommandFeature_Announcer'));
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}
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protected function Executed(CallData arguments, EPlayer instigator)
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{
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local Text userGivenFeatureName, userGivenConfigName;
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announcer.Setup(none, instigator, othersConsole);
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userGivenFeatureName = arguments.parameters.GetText(P("feature"));
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selectedFeatureClass = LoadFeatureClass(userGivenFeatureName);
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_.memory.Free(userGivenFeatureName);
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userGivenConfigName = arguments.parameters.GetText(P("config"));
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if (userGivenConfigName != none)
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{
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selectedConfigName = userGivenConfigName.LowerCopy();
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userGivenConfigName.FreeSelf();
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}
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pendingConfigs.SelectConfig(selectedFeatureClass, selectedConfigName);
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if (arguments.subCommandName.IsEmpty()) {
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ShowAllFeatures();
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}
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else if (arguments.subCommandName.Compare(P("enable"))) {
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EnableFeature();
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}
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else if (arguments.subCommandName.Compare(P("disable"))) {
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DisableFeature();
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}
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else if (arguments.subCommandName.Compare(P("showconf"))) {
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ShowFeatureConfig();
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}
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else if (arguments.subCommandName.Compare(P("editconf")))
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{
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EditFeatureConfig(
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arguments.parameters.GetText(P("variable path")),
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arguments.parameters.GetText(P("value")));
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}
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_.memory.Free(selectedConfigName);
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selectedConfigName = none;
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}
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protected function EnableFeature()
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{
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local bool wasEnabled;
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local Text oldConfig, newConfig;
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local Feature instance;
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wasEnabled = selectedFeatureClass.static.IsEnabled();
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oldConfig = selectedFeatureClass.static.GetCurrentConfig();
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newConfig = PickConfigBasedOnParameter();
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// Already enabled with the same config!
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if (oldConfig != none && oldConfig.Compare(newConfig, SCASE_INSENSITIVE))
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{
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announcer.AnnounceFailedAlreadyEnabled(selectedFeatureClass, newConfig);
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_.memory.Free(newConfig);
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_.memory.Free(oldConfig);
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return;
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}
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// Try enabling and report the result
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instance = selectedFeatureClass.static.EnableMe(newConfig);
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if (instance == none)
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{
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announcer.AnnounceFailedCannotEnableFeature(
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selectedFeatureClass,
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newConfig);
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}
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else if (wasEnabled)
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{
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announcer.AnnounceSwappedConfig(
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selectedFeatureClass,
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oldConfig,
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newConfig);
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}
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else {
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announcer.AnnounceEnabledFeature(selectedFeatureClass, newConfig);
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}
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_.memory.Free(newConfig);
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_.memory.Free(oldConfig);
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}
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protected function DisableFeature()
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{
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if (!selectedFeatureClass.static.IsEnabled())
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{
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announcer.AnnounceFailedAlreadyDisabled(selectedFeatureClass);
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return;
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}
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selectedFeatureClass.static.DisableMe();
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// It is possible that this command itself is destroyed after above command
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// so do the check just in case
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if (IsAllocated()) {
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announcer.AnnounceDisabledFeature(selectedFeatureClass);
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}
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}
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protected function ShowFeatureConfig()
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{
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local MutableText dataAsJSON;
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local HashTable currentData, pendingData;
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if (selectedConfigName == none) {
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return;
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}
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currentData = GetCurrentConfigData();
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if (currentData == none)
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{
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announcer.AnnounceFailedNoDataForConfig(
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selectedFeatureClass,
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selectedConfigName);
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return;
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}
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// Display current data
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dataAsJSON = _.json.PrettyPrint(currentData);
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announcer.AnnounceCurrentConfig(selectedFeatureClass, selectedConfigName);
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callerConsole.Flush().WriteLine(dataAsJSON);
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_.memory.Free(dataAsJSON);
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// Display pending data
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pendingData = pendingConfigs.GetPendingConfigData();
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if (pendingData != none)
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{
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dataAsJSON = _.json.PrettyPrint(pendingData);
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announcer.AnnouncePendingConfig(
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selectedFeatureClass,
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selectedConfigName);
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callerConsole.Flush().WriteLine(dataAsJSON);
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_.memory.Free(dataAsJSON);
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}
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_.memory.Free(pendingData);
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_.memory.Free(currentData);
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}
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protected function Text PickConfigBasedOnParameter()
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{
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local Text resolvedConfig;
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local class<FeatureConfig> configClass;
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configClass = selectedFeatureClass.default.configClass;
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if (configClass == none)
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{
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announcer.AnnounceFailedNoConfigClass(selectedFeatureClass);
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return none;
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}
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// If config was specified - simply check that it exists
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if (selectedConfigName != none)
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{
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if (configClass.static.Exists(selectedConfigName)) {
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return selectedConfigName.Copy();
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}
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announcer.AnnounceFailedConfigMissing(selectedConfigName);
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return none;
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}
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// If it wasn't specified - try auto config instead
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resolvedConfig = configClass.static.GetAutoEnabledConfig();
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if (resolvedConfig == none) {
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announcer.AnnounceFailedNoConfigProvided(selectedFeatureClass);
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}
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return resolvedConfig;
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}
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protected function class<Feature> LoadFeatureClass(BaseText featureName)
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{
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local Text featureClassName;
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local class<Feature> featureClass;
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if (featureName == none) {
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return none;
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}
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if (featureName.StartsWith(P("$"))) {
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featureClassName = _.alias.ResolveFeature(featureName, true);
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}
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else {
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featureClassName = featureName.Copy();
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}
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featureClass = class<Feature>(_.memory.LoadClass(featureClassName));
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if (featureClass == none) {
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announcer.AnnounceFailedToLoadFeatureClass(featureName);
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}
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_.memory.Free(featureClassName);
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return featureClass;
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}
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protected function ShowAllFeatures()
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{
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local int i;
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local array< class<Feature> > availableFeatures;
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availableFeatures = _.environment.GetAvailableFeatures();
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for (i = 0; i < availableFeatures.length; i ++) {
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ShowFeature(availableFeatures[i]);
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}
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}
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protected function ShowFeature(class<Feature> feature)
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{
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local int i;
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local Text autoConfig;
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local MutableText featureName, builder, nextConfig;
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local ListBuilder configList;
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local array<Text> availableConfigs;
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local class<FeatureConfig> configClass;
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if (feature == none) {
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return;
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}
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configClass = feature.default.configClass;
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if (configClass != none) {
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availableConfigs = configClass.static.AvailableConfigs();
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}
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featureName = _.text
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.FromClassM(feature)
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.ChangeDefaultColor(_.color.TextEmphasis);
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builder = _.text.Empty();
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if (feature.static.IsEnabled()) {
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builder.Append(F("[ {$TextPositive enabled} ] "));
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}
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else {
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builder.Append(F("[ {$TextNegative disabled} ] "));
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}
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builder.Append(featureName);
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_.memory.Free(featureName);
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if (availableConfigs.length == 1) {
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builder.Append(P(" with config: "));
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}
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else if (availableConfigs.length > 1) {
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builder.Append(P(" with configs: "));
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}
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callerConsole.Write(builder);
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_.memory.Free(builder);
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configList = ListBuilder(_.memory.Allocate(class'ListBuilder'));
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autoConfig = configClass.static.GetAutoEnabledConfig();
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for (i = 0; i < availableConfigs.length; i += 1)
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{
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nextConfig = availableConfigs[i].MutableCopy();
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if (pendingConfigs.HasPendingConfigFor(feature, nextConfig)) {
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nextConfig.Append(P("*"));
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}
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configList.Item(nextConfig);
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_.memory.Free(nextConfig);
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if ( autoConfig != none
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&& autoConfig.Compare(availableConfigs[i], SCASE_INSENSITIVE))
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{
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configList.Comment(F("{$TextPositive auto enabled}"));
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}
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}
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builder = configList.GetMutable();
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callerConsole.WriteLine(builder);
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_.memory.FreeMany(availableConfigs);
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_.memory.Free(configList);
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_.memory.Free(autoConfig);
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_.memory.Free(builder);
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}
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protected function EditFeatureConfig(BaseText pathToValue, BaseText newValue)
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{
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local PendingConfigsTool.PendingConfigToolError error;
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error = pendingConfigs.ChangeConfig(pathToValue, newValue);
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if (error == PCTE_ConfigMissing) {
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announcer.AnnounceFailedConfigMissing(selectedConfigName);
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}
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else if (error == PCTE_ExpectedObject) {
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announcer.AnnounceFailedExpectedObject();
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}
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else if (error == PCTE_BadPointer)
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{
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announcer.AnnounceFailedBadPointer(
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selectedFeatureClass,
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selectedConfigName,
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pathToValue);
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}
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}
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private function HashTable GetCurrentConfigData()
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{
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local class<FeatureConfig> configClass;
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if (selectedConfigName == none) {
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return none;
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}
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configClass = selectedFeatureClass.default.configClass;
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if (configClass == none)
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{
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announcer.AnnounceFailedNoConfigClass(selectedFeatureClass);
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return none;
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}
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return configClass.static.LoadData(selectedConfigName);
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}
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// 5. Add `saveconf` and `--save` flag
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// 6. Add `removeconf`
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// 7. Add `newconf`
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// 8. Add `autoconf` for setting auto config
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defaultproperties
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{
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}
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