Anton Tarasenko
2 years ago
2 changed files with 154 additions and 66 deletions
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/** |
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* Announcer for `ACommandNick`. |
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* Copyright 2022 Anton Tarasenko |
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*------------------------------------------------------------------------------ |
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* This file is part of Acedia. |
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* |
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* Acedia is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Acedia is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with Acedia. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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class ACommandNick_Announcer extends CommandAnnouncer; |
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var private AnnouncementVariations changedNickname, changedAlteredNickname; |
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protected function Finalizer() |
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{ |
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FreeVariations(changedNickname); |
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FreeVariations(changedAlteredNickname); |
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super.Finalizer(); |
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} |
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public final function AnnounceChangedNickname(BaseText newNickname) |
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{ |
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local int i; |
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local array<TextTemplate> templates; |
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if (!changedNickname.initialized) |
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{ |
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changedNickname.initialized = true; |
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changedNickname.toSelfReport = _.text.MakeTemplate_S( |
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"Your nickname {$TextNeutral changed} to \"%1\""); |
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changedNickname.toSelfPublic = _.text.MakeTemplate_S( |
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"%%instigator {$TextNeutral changed} their own nickname to" |
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@ "\"%1\""); |
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changedNickname.toOtherReport = _.text.MakeTemplate_S( |
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"Nickname for %%instigator%% {$TextNeutral changed} to" |
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@ "\"%1\""); |
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changedNickname.toOtherPrivate = _.text.MakeTemplate_S( |
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"%%instigator%% {$TextNeutral changed} your nickname to \"%1\""); |
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changedNickname.toOtherPublic = _.text.MakeTemplate_S( |
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"%%instigator%% {$TextNeutral changed} nickname for player" |
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@ "%%target%% to \"%1\""); |
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} |
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templates = MakeArray(changedNickname); |
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for (i = 0; i < templates.length; i += 1) { |
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templates[i].Reset().Arg(newNickname); |
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} |
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MakeAnnouncement(changedNickname); |
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} |
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public final function AnnounceChangedAlteredNickname( |
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BaseText newNickname, |
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BaseText alteredVersion) |
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{ |
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local int i; |
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local array<TextTemplate> templates; |
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if (!changedAlteredNickname.initialized) |
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{ |
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changedAlteredNickname.initialized = true; |
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changedAlteredNickname.toSelfReport = _.text.MakeTemplate_S( |
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"Your nickname was {$TextNeutral changed} to \"%1\", but then" |
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@ "got altered by the game into \"%2\""); |
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changedAlteredNickname.toSelfPublic = _.text.MakeTemplate_S( |
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"%%instigator has {$TextNeutral changed} their own nickname to" |
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@ "\"%1\", but it was altered by the game into \"%2\""); |
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changedAlteredNickname.toOtherReport = _.text.MakeTemplate_S( |
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"Nickname for %%instigator%% was {$TextNeutral changed} to" |
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@ "\"%1\", but then got altered by the game into \"%2\""); |
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changedAlteredNickname.toOtherPrivate = _.text.MakeTemplate_S( |
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"%%instigator%% has {$TextNeutral changed} your nickname to \"%1\"," |
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@ "but then it got altered by the game into \"%2\""); |
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changedAlteredNickname.toOtherPublic = _.text.MakeTemplate_S( |
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"%%instigator%% has {$TextNeutral changed} nickname for player" |
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@ "%%target%% to \"%1\", but then it got altered by the game" |
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@ "into \"%2\""); |
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} |
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templates = MakeArray(changedAlteredNickname); |
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for (i = 0; i < templates.length; i += 1) { |
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templates[i].Reset().Arg(newNickname).Arg(alteredVersion); |
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} |
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MakeAnnouncement(changedAlteredNickname); |
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} |
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defaultproperties |
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{ |
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} |
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