rott/kf_sources/HideMut/Classes.backup/stub_VoicePack.uc
2026-07-14 20:27:09 +07:00

83 lines
2.4 KiB
Ucode

class stub_Voicepack extends KFVoicePack;
function Timer()
{
local PlayerController PlayerOwner;
local Actor soundPlayer;
PlayerOwner = PlayerController(Owner);
// ADDITION, portrait switch
if (!class'Settings'.default.bHidePortraits && bDisplayPortrait && PhraseNum == 0)
{
if (bTraderMessage)
HUDKillingFloor(PlayerController(Owner).myHUD).DisplayTraderPortrait();
else
PlayerController(Owner).myHUD.DisplayPortrait(PortraitPRI);
}
if (bTraderMessage)
{
if (bUseLocationalVoice)
{
if (PawnSender != none)
PawnSender.DemoPlaySound(Phrase[PhraseNum], SLOT_None, ShoutVolume, true, , 1.1 / Level.TimeDilation, false);
}
else
{
if (PlayerOwner.ViewTarget != none)
PlayerOwner.ViewTarget.DemoPlaySound(Phrase[PhraseNum], SLOT_Interface,ShoutVolume, true, , 1.1 / Level.TimeDilation, false);
else
PlayerOwner.DemoPlaySound(Phrase[PhraseNum], SLOT_Interface,ShoutVolume, true, , 1.1 / Level.TimeDilation, false);
}
}
else if (Phrase[PhraseNum] != none && (Level.TimeSeconds - PlayerOwner.LastPlaySpeech > 2 || PhraseNum > 0))
{
PlayerOwner.LastPlaySpeech = Level.TimeSeconds;
if (bUseLocationalVoice)
{
if (PawnSender != none)
PawnSender.DemoPlaySound(Phrase[PhraseNum], SLOT_None,ShoutVolume,,,1.0,false);
else
{
soundPlayer = Spawn(Class'ROVoiceMessageEffect',,, SenderLoc);
if (soundPlayer != none)
soundPlayer.DemoPlaySound(Phrase[PhraseNum], SLOT_None,ShoutVolume,,,1.0,false);
else
warn("Unable to spawn ROVoiceMessageEffect at " $ SenderLoc $ "!");
}
}
else
{
if (PlayerOwner.ViewTarget != none)
PlayerOwner.ViewTarget.DemoPlaySound(Phrase[PhraseNum], SLOT_Interface,ShoutVolume,,,1.0,false);
else
PlayerOwner.DemoPlaySound(Phrase[PhraseNum], SLOT_Interface,ShoutVolume,,,1.0,false);
}
if (MessageAnim != '')
{
UnrealPlayer(PlayerOwner).Taunt(MessageAnim);
}
if (Phrase[PhraseNum+1] == none)
Destroy();
else
{
if (GetSoundDuration(Phrase[PhraseNum]) == 0)
log("ROVoicePack Setting the timer for a sound to zero");
SetTimer(FMax(0.1,GetSoundDuration(Phrase[PhraseNum])), false);
PhraseNum++;
}
}
else
Destroy();
}
defaultproperties{}