54 lines
2.2 KiB
Ucode
54 lines
2.2 KiB
Ucode
// Fuk u SCHENDZEIK <3
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// Alt burn effect for low gore, same as twi BurnEffect, however fully static lighting, no lights on dynamic actors
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// Particles set to 4
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class KFBurnEffect_FPS extends Emitter;
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defaultproperties
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{
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Begin Object Class=SpriteEmitter Name=SpriteEmitter2
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FadeOut=True
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FadeIn=True
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SpinParticles=True
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UseSizeScale=True
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UseRegularSizeScale=False
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UniformSize=True
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UseRandomSubdivision=True
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Acceleration=(Z=100.000000)
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ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
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ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
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ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
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ColorScale(4)=(RelativeTime=1.000000)
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ColorScale(5)=(RelativeTime=1.000000)
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FadeOutStartTime=0.520000
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FadeInEndTime=0.140000
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MaxParticles=4
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StartLocationShape=PTLS_Sphere
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SpinsPerSecondRange=(X=(Max=0.075000))
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StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
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SizeScale(0)=(RelativeTime=1.000000,RelativeSize=0.500000)
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StartSizeRange=(X=(Min=15.000000,Max=28.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
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ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
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ScaleSizeByVelocityMax=0.000000
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Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
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TextureUSubdivisions=4
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TextureVSubdivisions=4
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SecondsBeforeInactive=30.000000
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LifetimeRange=(Min=1.000000,Max=1.000000)
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StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=10.000000,Max=50.000000))
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End Object
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Emitters(0)=SpriteEmitter'HideMut.KFBurnEffect_FPS.SpriteEmitter2'
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LightType=LT_Steady
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LightHue=30
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LightSaturation=100
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LightBrightness=300.000000
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LightRadius=4.000000
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bSpecialLit=True
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bNoDelete=False
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bOnlyDrawIfAttached=True
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AmbientSound=Sound'KF_FlamethrowerSnd.SetFire.FT_SetFire_Self'
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bFullVolume=True
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SoundVolume=255
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bNotOnDedServer=False
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}
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