42 lines
1.3 KiB
Ucode
42 lines
1.3 KiB
Ucode
//=============================================================================
|
|
// Fake Syringe Inventory class. This is a hack for taking vids, because the
|
|
// color correction borks up if you aren't rendering a first person weapon.
|
|
//=============================================================================
|
|
class FakeSyringe extends Syringe;
|
|
|
|
defaultproperties
|
|
{
|
|
AmmoRegenRate=0.300000
|
|
HealBoostAmount=20
|
|
weaponRange=90.000000
|
|
//WeaponIdleMovementAnim="IdleMoveSyringe"
|
|
Weight=0.000000
|
|
bKFNeverThrow=False//True
|
|
bAmmoHUDAsBar=True
|
|
FireModeClass(0)=Class'KFMod.SyringeFire'
|
|
FireModeClass(1)=Class'KFMod.SyringeAltFire'
|
|
AIRating=-2.000000
|
|
bMeleeWeapon=False
|
|
bShowChargingBar=True
|
|
Priority=6
|
|
InventoryGroup=5
|
|
GroupOffset=3
|
|
PickupClass=Class'KFMod.SyringePickup'
|
|
BobDamping=8.000000
|
|
AttachmentClass=Class'KFMod.SyringeAttachment'
|
|
IconCoords=(X1=169,Y1=39,X2=241,Y2=77)
|
|
ItemName="Med-Syringe"
|
|
Mesh=SkeletalMesh'KF_Weapons_Trip.Syringe_Trip'
|
|
AmbientGlow=2
|
|
AmmoCharge(0)=500
|
|
PlayerViewOffset=(X=-500.000000,Y=0.000000,Z=0.000000)
|
|
|
|
DisplayFOV=85.000000
|
|
StandardDisplayFOV=85.0
|
|
|
|
HudImage=Texture'KillingFloorHUD.HUD.Hud_Shield'
|
|
SelectedHudImage=Texture'KillingFloorHUD.HUD.Hud_Weight'
|
|
|
|
bConsumesPhysicalAmmo=false
|
|
}
|