rott/kf_sources/KFMod/Classes/TacLightShineAttachment.uc
2026-07-14 20:27:09 +07:00

16 lines
316 B
Ucode

class TacLightShineAttachment extends InventoryAttachment;
defaultproperties
{
DrawType=DT_Mesh
bAcceptsProjectors=False
bUseLightingFromBase=False
bUnlit = true
AttachmentBone=LightBone
Mesh = SkeletalMesh 'KFWeaponModels.TacShine'
bUseDynamicLights=false
MaxLights = 0
DrawScale = 0.15
}