rott/kf_sources/ScrnBalanceSrv/Classes/ScrnM7A3MHealingProjectile.uc
2026-07-14 20:27:09 +07:00

13 lines
315 B
Ucode

class ScrnM7A3MHealingProjectile extends ScrnMP7MHealingProjectile;
function ClientSuccessfulHeal(String PlayerName)
{
if( ScrnM7A3MMedicGun(Instigator.Weapon) != none )
ScrnM7A3MMedicGun(Instigator.Weapon).ClientSuccessfulHeal(PlayerName);
}
defaultproperties
{
HealBoostAmount=30
}