27 lines
584 B
Ucode
27 lines
584 B
Ucode
//=============================================================================
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// PlayerLight.
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//=============================================================================
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class PlayerLight extends ScaledSprite;
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var() float ExtinguishTime;
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singular function BaseChange();
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defaultproperties
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{
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bHardAttach=true
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bHidden=false
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DrawType=DT_Sprite
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Style=STY_Additive
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bStatic=false
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DrawScale=0.15
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RemoteRole=ROLE_None
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bStasis=false
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bShouldBaseAtStartup=false
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Mass=0.0
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bCollideActors=false
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ExtinguishTime=1.5
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}
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