rott/kf_sources/KFMod/Classes/BodySplashFX.uc
2026-07-14 20:27:09 +07:00

47 lines
1.8 KiB
Ucode

class BodySplashFX extends FleshHitEmitter;
defaultproperties
{
// Begin Object Class=SpriteEmitter Name=SpriteEmitterSp
// FadeOut=True
// RespawnDeadParticles=False
// SpawnOnlyInDirectionOfNormal=True
// SpinParticles=True
// UseSizeScale=True
// UseRegularSizeScale=False
// UniformSize=True
// ScaleSizeYByVelocity=True
// ScaleSizeZByVelocity=True
// AutomaticInitialSpawning=False
// BlendBetweenSubdivisions=True
// UseRandomSubdivision=True
// Acceleration=(Z=-600.000000)
// ColorScale(0)=(Color=(G=255))
// ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
// ColorScale(2)=(RelativeTime=0.750000,Color=(B=96,G=255,R=255))
// ColorScale(3)=(RelativeTime=1.000000)
// ColorMultiplierRange=(Z=(Min=0.670000))
// FadeOutStartTime=0.255000
// MaxParticles=80
// Name="SpriteEmitter0"
// StartLocationShape=PTLS_Sphere
// SphereRadiusRange=(Max=5.000000)
// StartMassRange=(Min=11.000000,Max=11.000000)
// UseRotationFrom=PTRS_Normal
// SpinsPerSecondRange=(X=(Max=1.000000))
// SizeScale(0)=(RelativeTime=1.000000,RelativeSize=3.500000)
// StartSizeRange=(X=(Min=14.000000,Max=17.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
// ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
// ScaleSizeByVelocityMax=3.000000
// InitialParticlesPerSecond=504.949005
// DrawStyle=PTDS_Modulated
// Texture=Texture'KFX.BloodySpray'
// TextureUSubdivisions=4
// TextureVSubdivisions=4
// LifetimeRange=(Min=0.500000,Max=0.750000)
// StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=100.000000,Max=300.000000))
// End Object
// Emitters(0)=SpriteEmitter'SpriteEmitterSp'
// LifeSpan=1.5
}