rott/kf_sources/ScrnBalanceSrv/Classes/ScrnSyringe.uc
2026-07-14 20:27:09 +07:00

22 lines
692 B
Ucode

class ScrnSyringe extends Syringe;
simulated function PostBeginPlay()
{
super.PostBeginPlay();
HealBoostAmount = default.HealBoostAmount;
// allow dropping syringe in Story Mode
bKFNeverThrow = KF_StoryGRI(Level.GRI) == none;
bCanThrow = !bKFNeverThrow; // prevent dropping syringe on dying
AmmoCharge[0]=0; // prevent dropping exploit
}
defaultproperties
{
TraderInfoTexture=Texture'KillingFloorHUD.WeaponSelect.Syringe'
FireModeClass(0)=Class'ScrnBalanceSrv.ScrnSyringeFire'
FireModeClass(1)=Class'ScrnBalanceSrv.ScrnSyringeAltFire'
PickupClass=Class'ScrnBalanceSrv.ScrnSyringePickup'
ItemName="Med-Syringe SE"
}