Fix missing function access modifiers

This commit is contained in:
Anton Tarasenko 2020-02-19 00:28:28 +07:00
parent 2c887bf513
commit 2b75722de5

View File

@ -28,7 +28,7 @@ static function bool CheckReplacement(Actor other, out byte isSuperRelevant)
return true; return true;
} }
static function CheckAbusableWeapon(KFWeapon newWeapon) private static function CheckAbusableWeapon(KFWeapon newWeapon)
{ {
local FixAmmoSelling ammoSellingFix; local FixAmmoSelling ammoSellingFix;
if (newWeapon == none) return; if (newWeapon == none) return;
@ -37,7 +37,7 @@ static function CheckAbusableWeapon(KFWeapon newWeapon)
ammoSellingFix.FixWeapon(newWeapon); ammoSellingFix.FixWeapon(newWeapon);
} }
static function CheckAmmoPickup(KFAmmoPickup newAmmoPickup) private static final function CheckAmmoPickup(KFAmmoPickup newAmmoPickup)
{ {
if (newAmmoPickup == none) return; if (newAmmoPickup == none) return;
class'AmmoPickupStalker'.static.StalkAmmoPickup(newAmmoPickup); class'AmmoPickupStalker'.static.StalkAmmoPickup(newAmmoPickup);