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3 changed files with 13 additions and 14 deletions

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@ -167,13 +167,13 @@ public function ReportBadOptions()
} }
/** /**
* @return Server options as key-value pairs in an `AssociativeArray`. * @return Server options as key-value pairs in an `HashTable`.
*/ */
public function AssociativeArray GetOptions() public function HashTable GetOptions()
{ {
local int i; local int i;
local AssociativeArray result; local HashTable result;
result = _.collections.EmptyAssociativeArray(); result = _.collections.EmptyHashTable();
for (i = 0; i < option.length; i += 1) for (i = 0; i < option.length; i += 1)
{ {
if (!ValidateServerURLName(option[i].key)) continue; if (!ValidateServerURLName(option[i].key)) continue;

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@ -81,6 +81,7 @@ private simulated function InitializeClient()
return; return;
} }
default.selfReference = self; default.selfReference = self;
// TODO: Swap these around after dealing with aliases
class'ClientLevelCore'.static.CreateLevelCore(self); class'ClientLevelCore'.static.CreateLevelCore(self);
_ = class'Global'.static.GetInstance(); _ = class'Global'.static.GetInstance();
} }
@ -103,6 +104,7 @@ private function InitializeServer()
} }
default.selfReference = self; default.selfReference = self;
// Launch and setup core Acedia // Launch and setup core Acedia
// TODO: Swap these around after dealing with aliases
serverCore = class'ServerLevelCore'.static.CreateLevelCore(self); serverCore = class'ServerLevelCore'.static.CreateLevelCore(self);
_ = class'Global'.static.GetInstance(); _ = class'Global'.static.GetInstance();
_server = class'ServerGlobal'.static.GetInstance(); _server = class'ServerGlobal'.static.GetInstance();
@ -148,9 +150,7 @@ function ServerTraveling(string URL, bool bItems)
votingAdapter = none; votingAdapter = none;
} }
default.selfReference = none; default.selfReference = none;
_.environment.DisableAllFeatures(); _.environment.ShutDown();
class'UnrealService'.static.Require().Destroy();
class'ServerLevelCore'.static.GetInstance().Destroy();
if (nextMutator != none) { if (nextMutator != none) {
nextMutator.ServerTraveling(URL, bItems); nextMutator.ServerTraveling(URL, bItems);
} }
@ -224,8 +224,8 @@ private function EnableFeatures(array<FeatureConfigPair> features)
// Fetches and sets up signals that `Mutator` needs to provide // Fetches and sets up signals that `Mutator` needs to provide
private function SetupMutatorSignals() private function SetupMutatorSignals()
{ {
local UnrealService service; local ServerUnrealService service;
service = UnrealService(class'UnrealService'.static.Require()); service = ServerUnrealService(class'ServerUnrealService'.static.Require());
onMutateSignal = Mutator_OnMutate_Signal( onMutateSignal = Mutator_OnMutate_Signal(
service.GetSignal(class'Mutator_OnMutate_Signal')); service.GetSignal(class'Mutator_OnMutate_Signal'));
onModifyLoginSignal = Mutator_OnModifyLogin_Signal( onModifyLoginSignal = Mutator_OnModifyLogin_Signal(

View File

@ -170,19 +170,18 @@ private function string BuildOptionsString(GameMode gameMode)
local string result; local string result;
local string nextKey, nextValue; local string nextKey, nextValue;
local CollectionIterator iter; local CollectionIterator iter;
local AssociativeArray options; local HashTable options;
options = gameMode.GetOptions(); options = gameMode.GetOptions();
for (iter = options.Iterate(); !iter.HasFinished(); iter.Next()) for (iter = options.Iterate(); !iter.HasFinished(); iter.Next())
{ {
nextKey = Text(iter.GetKey()).ToString(); nextKey = _.text.ToString(Text(iter.GetKey()));
nextValue = Text(iter.Get()).ToString(); nextValue = _.text.ToString(Text(iter.Get()));
if (optionWasAdded) { if (optionWasAdded) {
result $= "?"; result $= "?";
} }
result $= (nextKey $ "=" $ nextValue); result $= (nextKey $ "=" $ nextValue);
optionWasAdded = true; optionWasAdded = true;
} }
options.Empty(true);
options.FreeSelf(); options.FreeSelf();
iter.FreeSelf(); iter.FreeSelf();
return result; return result;