We want all actors and objects defined in Acedia to share a global namespace that provides an access to important variables (such as `Acedia` reference) and functions. We add a `Global` singleton and `AcediaActor` / `AcediaObject` base classes with a quick accessor to it's instance (`_` / `_()`). |
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| config | ||
| sources | ||
| CHANGELOG.md | ||
| gpl-3.0.txt | ||
| README.md | ||
Acedia
Acedia is a mod for the game Killing Floor that aims to provide powerful means to configure and customize every aspect of gameplay, while affecting game as little as possible for the chosen changes. Ideally, when server admin disables every single feature of Acedia it would do nothing at all.
The project is in it's early stage and right now is focused on fixing a baggage of bugs and exploits that base Killing Floor game has. Currently it functions as a server-side only mutator that doesn't break server's whitelist status.
Installation
- Drop
Acediafiles intoSystem\directory of your server. - Add
Acedia.StartUpto the list of server actors in yourKillingFloor.ini. Do not manually addAcedia.Acediamutator. - [Optionally] Pick which features to use by changing
autoEnabledsetting for each of them.