We want all actors and objects defined in Acedia to share a global namespace that provides an access to important variables (such as `Acedia` reference) and functions. We add a `Global` singleton and `AcediaActor` / `AcediaObject` base classes with a quick accessor to it's instance (`_` / `_()`). |
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|---|---|---|
| .. | ||
| Data | ||
| Features | ||
| Services/Connection | ||
| Acedia.uc | ||
| AcediaActor.uc | ||
| AcediaObject.uc | ||
| AcediaReplicationInfo.uc | ||
| BroadcastEvents.uc | ||
| BroadcastHandler.uc | ||
| BroadcastListenerBase.uc | ||
| Events.uc | ||
| Feature.uc | ||
| Global.uc | ||
| Listener.uc | ||
| Manifest.uc | ||
| MutatorEvents.uc | ||
| MutatorListenerBase.uc | ||
| Service.uc | ||
| Singleton.uc | ||
| StartUp.uc | ||
| TestCase.uc | ||